• Xideta@ani.social
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    1 year ago

    This feels like something blown more out of proportion if you actually read Paradox’s reply, and of course trust it. (Reddit warning)

    The highlight for me is that it seems more based on being able to add lines in the future, without having to drag the actor back into the studio for 1-3 new lines only (And that’s on the generous side for what gets added per DLC). Paradox claims the original voice artist gets a fair commission from the usage of their voice for new lines, which would be nice if it’s true.

    • MentalEdge@sopuli.xyz
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      1 year ago

      Using the voices of real people who did real work with them, with a real agreement between studio and actor, and paying the actor even when lines are generated, is exactly how it should work.

      • StructuredPair@lemmy.world
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        1 year ago

        I mean, they supposedly used an algorithm that payed the voice actors for contributions to the training set and gives them royalties when it is used.

      • Nibodhika@lemmy.world
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        1 year ago

        Read the post, the human still got the job and was paid for it, he was just saved the hassle of going back to read new lines every time they needed a new line while still getting paid.

        • sunshine@lemmy.ml
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          1 year ago

          the human still got the job and was paid for it, he was just saved the hassle of

          These are hourly contract roles, so that isn’t how it works. “saved the hassle of” - the human lost working hours.