SuperSega’s All-In-One Console: Dream Machine or Vaporware?
The team behind SuperSega has unveiled footage of the upcoming “all-in-one Sega FPGA console” in action, offering a glimpse into its functionality and capabilities. This first-time demonstration highlights the cores for Saturn, Master Syste, and Mega Drive/Genesis. Games like Saturn Bomberman, Shinobi, and Golden Axe II showcase the console’s potential. The Dreamcast FPGA core, however, is still in development with a few weeks left until it’s ready for display.
View the footage on YouTube.
The team also confirmed that they are studying a Compact Flash option to accelerate loading of Saturn and Dreamcast games, allowing for backup copies of physical cartridges stored as ROMs on an SD card. This feature mirrors what’s available on Polymega but utilizes FPGA technology.
With production set to start in October, the final product is expected by December, and then the team aims to secure investors for market launch.
Does this footage reassure you regarding the project? Do they need to show off the DreamCast core before you take it seriously?
The first obvious question is “does this have something the MisterFPGA doesn’t?”
MisterFPGA has a real image problem. It just exudes “complicated”. Visit the homepage and witness exposed boards and adapters shooting everywhere, along with constant talk about loading cores and updates.
SuperNT/MegaSG and RetroUSB’s AVS are popular because they remove that barrier for entry. This one promises to do that, but obviously people are skeptical. The fact they want to launch without full Dreamcast capabilities and say it’ll be updated later means they already put up a barrier for entry.