alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 days agoSatisfactory's biggest patch since launch makes it friendlier for Steam Deck players: 'It's no exaggeration to say this update includes more than a year's worth of work'www.pcgamer.comexternal-linkmessage-square15fedilinkarrow-up1151arrow-down13
arrow-up1148arrow-down1external-linkSatisfactory's biggest patch since launch makes it friendlier for Steam Deck players: 'It's no exaggeration to say this update includes more than a year's worth of work'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 days agomessage-square15fedilink
minus-squareSixty@sh.itjust.workslinkfedilinkEnglisharrow-up5arrow-down1·3 days agoFrom what I’ve heard the in-game default bindings and stick sensitivity are ass, but you can change them at least. What’s so hard for devs to just ask someone using a controller to come up with a few good default profiles? idk. Still, good news.
minus-squaredontbelievethis@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 day agoThere are community profiles on steam for input mapping, so the pipeline exists already.
minus-squarearudesalad@sh.itjust.workslinkfedilinkEnglisharrow-up7·3 days agoConsidering the game is coming to consoles this is probably just a first attempt so they can polish it for the console launch.
From what I’ve heard the in-game default bindings and stick sensitivity are ass, but you can change them at least.
What’s so hard for devs to just ask someone using a controller to come up with a few good default profiles? idk.
Still, good news.
There are community profiles on steam for input mapping, so the pipeline exists already.
Considering the game is coming to consoles this is probably just a first attempt so they can polish it for the console launch.