I’ll give my example and I think I’m going to get a lot of hate for it. I DESPISE Dark Souls 3. It is such a mediocre game when it comes to the actual gameplay. There is like zero build diversity, the combat isn’t indepth and, while the other souls games have at least decent RPG mechanics and exploration can make things easier, DS3 just demands you rolly polly your way to victory. There is no weight to like anything, you feel so floaty and light, and you fold like a peice of paper when you get hit. And so many attacks don’t care about your positioning, and instead only if you mashed the dodge button at the correct time, something Elden Ring kind of does too, but it adds a jump button to retain some offense and I find that I’m able to out position bosses and enemies more often in it without actually dodging.

Dark Souls 3 is such a mindnumbingly boring game for me, I feel zero excitement playing it.

Love DS1, DS2, Bloodborne and Elden Ring though, great games all around.

And the music for DS3 is amazing and I do love the Pontiff Sullivan fight.

  • altkey (he\him)@lemmy.dbzer0.com
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    1 day ago

    The hype building up behind CP2077 made me curious, but I couldn’t care about it after ten hours in. I’m still not sure if it’s not my type of game/storytelling, or that I wanted too much from it (or was prepared to hate it as an ordinary reddit contrarian), but I feel like I don’t understand why people liked it or want to replay it now.

    In contrast I do know Doom: Ethernal was definetely not my type. I’m a huge Doom/Quake fan, and jumping puzzles, gimmicky mapmaking, maraudeurs, resource farming routine, the fact you can’t kill stuff without constant QTEing were frustrating. The way they constantly show you how awesome and brutal you are in the cutscenes is just damn cheap. For me it was a downgrade from short but breathtaking Doom 2016. I’m happy it makes money to do great remasters with new episodes though.

    As a counter example, as I played Like a Dragon games back to back, I’ve seen the sentiment that the third game, the first unremastered game in a chronological order, is the worst one for a modern gamer, even called Blockuza for enemies behavior. While I can understand that, I find it’s bearing one of the greatest emotional moments for the main character, as well as the less confusing storyline that 4 and 5 tried to pull. The 6th game revisits the same vibe space, but does so in a more technologically advanced and experienced way, and it means a lot. So I think the antihype there can be unfair too.

    • Zozano@aussie.zone
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      21 hours ago

      I’ve dumped 300 hours into Cyberpunk 2077, I played it on launch, loved it, and periodically through to the end of Phantom Liberty.

      I just like the gameplay. Especially after the perk overhaul, which made melee builds sensational. It’s so fun to quicksave before entering an area and just go wild.

      This video is a good example of how fun it can be.

      • altkey (he\him)@lemmy.dbzer0.com
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        1 day ago

        I’m pissed most youtubers cherished it like a God’s own baby. It led me to finally unsub from Angry Joe I forgot I followed from earlier years. There were just a few bloggers who said they didn’t like it or pointed any problem with it.

    • bmaxv@noc.social
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      1 day ago

      @altkey @trslim

      The cyberpunk thing rested completely on player choices, autonomy and an “alive” city. That was sort of hyped up and then the game was a very traditional linear RPG with an OK background.

      An OK game but nothing genre redefining.

      And there was hope that it would be, because CDPR had proven their competence and they had enough cash and autonomy to do something crazy and new and exciting and good. And they “merely” made a good game.

      • trslim@pawb.socialOP
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        19 hours ago

        Oh I loved Cyberpunk, I thought it was fantastic but I played it after 2.0. I can totally see why someone wouldn’t get into it though, especially before 2.0.