• tuff_wizard@aussie.zone
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    2 days ago

    Hmm. I would have liked to see it in the engine they used for reach. The AI could be quite clever in that.

    • Hadriscus@jlai.lu
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      7 hours ago

      That’s the one. They have a UE5 rendering layer running on top but the logic is all Blam engine from Reach