• starman2112@sh.itjust.works
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    8 months ago

    “You can just have a significantly worse experience”

    People paid $80 or more for this game, basic QoL improvements should not cost 42 real life dollars

    • trustnoone@lemmy.sdf.org
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      8 months ago

      Exactly right! And each time we give a company a free pass with this bullshit, they’ll take it as a win to do worse next time.

      Can’t stand the copium some people have with this, its bullshit they added it, they should be called out on it. Plain and simple.

    • TrousersMcPants@lemmy.world
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      8 months ago

      It’s not significantly worse, the tent is the only item in the mtx that even has any benefit over the shit available in game. Even the fast travel item you can get the maximum number in-game and need to use a consumable that isn’t even in the mtx every time you want to fast travel to it. This game and it’s devs aren’t the actual issue, it’s the people running Capcom that insist on putting bullshit mtx in every game since the first dragons dogma.

    • echo64@lemmy.world
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      8 months ago

      It’s the same experience that was in the first game. It’s not worse, it’s the intended experience.

      • starman2112@sh.itjust.works
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        8 months ago

        The “intended experience” is worse than the Super Deluxe Golden Platinum Edition experience. Do you really believe they didn’t design this game to incentivise these purchases? For one example, do you really think the fact that they sell rift crystals for real life actual dollars had no impact on their decisions for the cost of hiring pawns? Do you honestly believe that the fact that they sell lighter camping equipment had no impact on how much they made the base game camping equipment weigh? If they think it’s worth a couple dollars to get slightly lighter camping equipment, why didn’t they just reduce the weight of camping equipment?

        Do you think that maybe the decision to have one save file per player and the decision to sell a single use character redesign item might be related?

        • echo64@lemmy.world
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          8 months ago

          It’s the same system as the first game. They designed the same system. I don’t know what is so hard to understand about this. They added skips for idiots that want to pay extra, but for the rest of us it’s the same damn thing as it was last time.

          Honestly, I can’t take the outrage culture of lemmy anymore. It’s made this place unbearable.

          • starman2112@sh.itjust.works
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            8 months ago

            They designed the same system, which people complained about the first time around. Like I already said, they added skips for idiots that want to skip the boring parts. If you know that part of your $70 game is so boring that people are willing to pay extra to skip it, just don’t include those parts.

          • infamousta@sh.itjust.works
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            8 months ago

            Thanks for confirming this, all the rage around this game is exhausting. I loved the first game, would probably place it in my top ten of all time. I have no complaints about omg actually having to traverse the world. It’s the way the game is designed to play. If there are paid workarounds to play it a different way it doesn’t affect me or anybody else who loves this kind of game.

      • stevedidwhat_infosec@infosec.pub
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        8 months ago

        Yeah this should be the standard right here

        This echo 64 guy really understands what gamers want. The same fucking system from the last game.

        • starman2112@sh.itjust.works
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          8 months ago

          The same system that had the majority of players begging for fast travel. They can blame the players all they want, but the fact remains that the game would be better if I didn’t have to trek from one town to the next again and again and again and again and again. The main story of the first game takes about 32 hours to beat. How many of those hours are spent walking through areas you’ve already been through?