EGS would be profitable if they had the sales numbers that Steam does. Theyre not profitable because they’re basically just a fortnite and rocket league store.
You’re right. Giving 30% for really fucking good platform services is way worse than having to find a publisher that takes in 70 to 90% of revenue and pushes devs to release unfinished games.
Yeah seriously. As a dev, that 30% cut gets you a lot of stuff with absolutely no additional charges. Trying to roll your own distribution for your downloads could exceed that 30% by itself after you:
Host the files somewhere that can be downloaded anywhere close to as fast as steam’s servers
Handle payment processing fees
Develop and maintain a site with high reliability
And that’s only downloads. With steam you also get:
p2p networking tools
game server hosting
steam community integration
analytics
cloud saves
voip
And like 50 other things. It’s ridiculously good value unless you’re developing some super low rent single player indie title. Even then, just having it available on steam will get you way more sales to make up for it.
Sure, epic charges 10% but you basically only get distribution and some super half baked community features.
He’s entirely right. Valve is just stealing money from gamers and developers by not lowering their fees.
EGS is not profitable with the cut they take atm.
Sweeney it’s on drugs if he thinks valves cut is unfair
EGS would be profitable if they had the sales numbers that Steam does. Theyre not profitable because they’re basically just a fortnite and rocket league store.
And also a free games tap
You’re right. Giving 30% for really fucking good platform services is way worse than having to find a publisher that takes in 70 to 90% of revenue and pushes devs to release unfinished games.
Yeah seriously. As a dev, that 30% cut gets you a lot of stuff with absolutely no additional charges. Trying to roll your own distribution for your downloads could exceed that 30% by itself after you:
And that’s only downloads. With steam you also get:
And like 50 other things. It’s ridiculously good value unless you’re developing some super low rent single player indie title. Even then, just having it available on steam will get you way more sales to make up for it.
Sure, epic charges 10% but you basically only get distribution and some super half baked community features.