It would need to be priced aggressively and have competitive specs to get enough volume of sales to justify building. They’d also need a new controller.
But if you want that, wouldn’t you just buy a pre built from literally anywhere and install Steam and enable big picture mode? That’s really not that hard, I do it on my laptop for when my kids want to play on the big screen.
i havent looked into them in a while but arent they more expensive? reducing cost is realistic if valve could pull off the same punch as a steamdeck by using similar but better powered SoCs, or be able to sell at a loss as a calculated risk to get people spending on steam. sony and microsoft do it and it works.
make it convertible as a computer, like the deck is and as upgradable as possible (at least a gpu slot pls!) and you got an easy low cost linux based introduction to the pc ecosystem. with all money going to portables i dunno if they would do it but it would change that part of the game, it would certainly make it more open.
It would need to be priced aggressively and have competitive specs to get enough volume of sales to justify building. They’d also need a new controller.
But if you want that, wouldn’t you just buy a pre built from literally anywhere and install Steam and enable big picture mode? That’s really not that hard, I do it on my laptop for when my kids want to play on the big screen.
i havent looked into them in a while but arent they more expensive? reducing cost is realistic if valve could pull off the same punch as a steamdeck by using similar but better powered SoCs, or be able to sell at a loss as a calculated risk to get people spending on steam. sony and microsoft do it and it works.
make it convertible as a computer, like the deck is and as upgradable as possible (at least a gpu slot pls!) and you got an easy low cost linux based introduction to the pc ecosystem. with all money going to portables i dunno if they would do it but it would change that part of the game, it would certainly make it more open.