The official Steam page for Deep Silver and Starbreeze’s PAYDAY 3 game has been updated to show the use of this ever-controversial third-party DRM.

  • ilickfrogs@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Bro who tf is stealing Payday let alone to play alone. What a waste of money and a fuck you to paying customers.

  • CriticalMiss@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    1 year ago

    I like to use Denuvo as an indicator of a bad release. For someone with over 3k hours on PAYDAY 2, I just cancelled my preorder.

    Thank you for the fun times OVERKILL, sad to see you go this way.

    • Kerandir@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      I don’t know a lot about Denuvo, is it a bad thing? Why did you cancel your pre order based on that?

      • Miqo@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        1 year ago

        Edit: Seems the below statement was factually incorrect. Oops!

        It’s a very obnoxious and heavy-handed approach to anti-piracy measures. It slows down games, kills framerates, gives users a whole host of other performance issues, and just makes the experience worse overall. It’s a product that doesn’t even seem to care to improve, because they make their money from publishers, not the people who buy and play the game. Many people hate it, and I believe it’s absolutely justified.

        • beefcat@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          1 year ago

          There isn’t a lot of evidence to back these claims up. For most users, it’s entirely transparent. You would never know a game shipped with Denuvo unless your first launch is offline and it fails to authenticate.

          There have been games that had their performance impacted, but I don’t think it’s the norm. Games like Doom 2016 shipped with it and saw no performance gains when Denuvo was eventually patched out. I think titles like Rime and RE8 are usually the exception, but it’s something I always watch out for in reviews. If a game runs bad, I don’t buy it, regardless of the cause.

          Denuvo has proven successful for 2 reasons:

          1. It’s actually effective. Games go months or even years without a crack.

          2. It’s nowhere near as draconian as what came before (TAGES, StarForce, SecuROM, etc). Most players aren’t even aware of its existence. They just buy these games on Steam and they work, which is why all the weeping and wailing and gnashing of teeth that goes on in these threads never accomplishes anything.

          • Miqo@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            So, I went back and tried to look for a source, but you’re right. Thanks for informing me! From the few sources I read, those issues were debunked, exaggerated, or due to bad implementation. I want to add that I still don’t like the idea of Denuvo (or any other DRM) on digital media that I purchase, but that’s a different topic.

          • Alimentar@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            Honest question here. Could it be possibly that as they improved their DRM with more triggers and methods that it has started to impact performance since 2016?

            As Empress was cracking Denuvo, I wouldnt be surprised if they started to quickly add extra defencive measures compromising what could have been optimised in the past.

            • beefcat@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              ·
              1 year ago

              I don’t think so, because it has become less common over time for Denuvo to be the cause of bad performance. Doom 2016 is an early good example, likely because Id Software takes optimization very seriously. Stories of games having bad performance due to DRM were a lot more common back then. The worst example I can recall was Rime in 2017, which was borderline unplayable until the developers removed Denuvo in a patch.

      • CriticalMiss@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        It’s a DRM scheme to protect against piracy. Over the years I saw more and more shitty titles use Denuvo on release because God forbid someone steal their cash grab. A lot of titles that are of quality usually do not see the need for Denuvo.

        Therefore, nowadays, for me Denuvo serves as an indicator of a potentially shitty release. They slap Denuvo on top of it so that they can pump & dump.

        Maybe I’ll buy the game when it’s on sale, but for now I am too skeptical, especially since slapping additional DRM on an already DRM’d game (it’s multiplayer only and always online, unlike previous parts that allowed offline play) does not make any sense to me.

    • CatZoomies@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      1 year ago

      Why are we still preordering AAA digital video games from multi-million dollar corporations?There is no incentive to preorder AAA video games anymore - long gone are the days of midnight launches for physical games.

      • Cyberpunk 2077
      • Returnal
      • Forsaken
      • The Lord of the Rings: Gollum
      • Fallout 76
      • Grand Theft Auto: Definitive Edition
      • The Last of Us Part 1
      • No Man’s Sky
      • Etc. ad nauseum

      All of these games came with a half-assed apology from the publisher and how “this wasn’t their intention”. Yes, it was absolutely their intention. They released a knowingly broken game and charged us full price for it. They already got our money and laughed because they know we’re too stupid to do anything about it and that they’ve trained us well with “fear of missing out”.

      How many times do us gamers need to get burned by video game publishers until we learn our lesson?

      Stop rewarding and encouraging their predatory behavior. Opt out of this abusive practice by not preordering and voting with your wallet. Let them earn your money, so “they can feel a sense of pride and accomplishment”.