nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agoHelldivers 2 director weighs in on Elden Ring: Shadow of the Erdtree's difficulty: 'A game for everyone is a game for no one'www.pcgamer.comexternal-linkmessage-square14fedilinkarrow-up19arrow-down10
arrow-up19arrow-down1external-linkHelldivers 2 director weighs in on Elden Ring: Shadow of the Erdtree's difficulty: 'A game for everyone is a game for no one'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agomessage-square14fedilink
minus-squareBroBot9000@lemmy.worldlinkfedilinkEnglisharrow-up1·5 months agoIt’s a lesson Capcom had to learn the hard way with RE6.
minus-squareShyfer@ttrpg.networklinkfedilinkEnglisharrow-up0·5 months agoWas it too easy or something? I never played that one, stopped after 4, but I love learning video game history.
minus-squareBroBot9000@lemmy.worldlinkfedilinkEnglisharrow-up1·5 months agohttps://youtu.be/vid5yZRKzs0 This is a great video and you should watch the whole thing for context but he goes into RE6 specifically at 14:20. "By trying to please everyone, you please no one.” • Resident Evil 7 Producer Masachiki Kawata,
It’s a lesson Capcom had to learn the hard way with RE6.
Was it too easy or something? I never played that one, stopped after 4, but I love learning video game history.
https://youtu.be/vid5yZRKzs0
This is a great video and you should watch the whole thing for context but he goes into RE6 specifically at 14:20.
"By trying to please everyone, you please no one.”
• Resident Evil 7 Producer Masachiki Kawata,