Hey there,
I enjoy Linux gaming via WINE/Proton, but I often wonder about Linux-native FOSS games. You often see brilliant titles like 0AD and Mindustry mentioned, but there are also some unspoken gems in the “genre” like Minetest and it makes me wonder what other FOSS games are out there, that people just don’t talk about much? I’m looking to discover and play more of these titles.
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Games which I have played for more than 100 hours.
Shattered Pixel Dungeon: A traditional rougelike dungeon crawler.
Rhythia or Sound Space Plus: Rythm-based aim game.
Taisei: A Touhou FOSS Fangame.
Osu!: A rythm based game.
To name a few: AssaultCube, Battle for Wesnoth, Cube2: Sauerbraten, FligthGear, Freeciv, Freeciv21, Nexuiz Classic, OpenArena, OpenHV, OpenRA, OpenTTD, Remnants of the Precursors, SpeeDreams, Stone Kingdom, SuperTux, SuperTuxKart, Unciv, Urban Terror, Veloren, Warozone 2100, Widelands, Xonotic
P.S. It may be that not all of them are FOSS, but they run natively on linux.
Endless Sky is an amazing one. I’ve put tons of hours into it. It’s a top down 2d space trading/fighting game, very similar to Escape Velocity if you’ve ever played that game.
Selaco is a quite recent FOSS game, pased on DOOM.
Selaco looks awesome, and GZDoom it’s running on is indeed FOSS, but the game itself appears to be a commercial endeavor and not FOSS itself, from what I could find. :)
Absolutely a cool looking game though. Super impressive.
FOSS doesn’t require that it’s not sold commercially.
The “Free” is as in speech.
I think it’s great that FOSS developers can get paid.
You’re correct, although I didn’t necessarily dispute that.
I also think it’s awesome to see FOSS software people are buying voluntarily to support the project! Stuff like Cataclysm: DDA being on Steam for instance.
But is Selaco’s source code available and does it have a permissive license to distribute, like the GPL? That’s what I had trouble substantiating. Happy to be shown otherwise! But I think this might be a case of “The engine / platform is FOSS, but the IP is not.”
Looks like a really cool game though. I love the artwork.
The engine is FOSS under GPL3, so… yeah.
Nikki and the Robots, it’s written in Haskell
For those unaware, what is the significance of it being written in Haskell?
It’s a functional programming language, so you have to think quite differently when using it if you’re used to imperative programming languages (e.g. C++, Java, Python, Basic). I learned it at uni and it was quite fun, but I wouldn’t know how to write a larger project in it.