Ashtear@lemm.ee to Games@lemmy.worldEnglish · 2 months agoCivilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to"www.ggrecon.comexternal-linkmessage-square65fedilinkarrow-up1181arrow-down18cross-posted to: games@sh.itjust.works
arrow-up1173arrow-down1external-linkCivilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to"www.ggrecon.comAshtear@lemm.ee to Games@lemmy.worldEnglish · 2 months agomessage-square65fedilinkcross-posted to: games@sh.itjust.works
minus-squareCynicRaven@lemmy.worldlinkfedilinkEnglisharrow-up3·2 months agoI think Endless Legend, also made my the Humankind devs Amplitude, was the first to introduce districts. Granted, the bones of 4x games, in general, are based on Civilization 1, at the very least.
I think Endless Legend, also made my the Humankind devs Amplitude, was the first to introduce districts. Granted, the bones of 4x games, in general, are based on Civilization 1, at the very least.