Ashtear@lemm.ee to Games@lemmy.worldEnglish · 9か月前Civilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to"www.ggrecon.comexternal-linkmessage-square65fedilinkarrow-up1181arrow-down18cross-posted to: games@sh.itjust.works
arrow-up1173arrow-down1external-linkCivilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to"www.ggrecon.comAshtear@lemm.ee to Games@lemmy.worldEnglish · 9か月前message-square65fedilinkcross-posted to: games@sh.itjust.works
minus-squareCynicRaven@lemmy.worldlinkfedilinkEnglisharrow-up3·9か月前I think Endless Legend, also made my the Humankind devs Amplitude, was the first to introduce districts. Granted, the bones of 4x games, in general, are based on Civilization 1, at the very least.
I think Endless Legend, also made my the Humankind devs Amplitude, was the first to introduce districts. Granted, the bones of 4x games, in general, are based on Civilization 1, at the very least.