Today i played some more Uncharted, though, i really didn’t get far (today was a busy day for me and i was exhausted)

I took a landscape shot of the monastery in this chapter. Looking at it from this angle i feel like you can really see how it’s a video game level. All the parts fit together in a way that is perfectly crafted to be climbable and cater to Uncharted’s whole “cover fire” game play, while still offering some level of immersion. It’s something i love about video games. Some of them do an amazing job of hiding their video game “elements” while still utilizing it to their fullest.

I attempted the Ghost in the cemetery achievement again a few times. My current route has me following the ledge face, climbing the broken arch to stay hidden, and then dropping down to the other cliff face. Then a enemy will walk past to check out the ledge and I’ll stay hidden. once he turns around I’ll sneak behind him. That’s where i currently get stuck, because I’m not sure how to sneak past all the enemies watching the gate (The location i need to open to get the achievement) without getting killed or my NPC companion stealth killing them. As much as I’d like to do this in crushing difficulty, i think I’ll just have to save it for later and come back and do it on easy because it is brutal.