• mtlvmpr@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    27
    ·
    2 days ago

    My aim was never to emulate but to play. Blur filters are something that I won’t be using.

    • jarfil@beehaw.org
      link
      fedilink
      arrow-up
      1
      ·
      6 hours ago

      The good ones aren’t “blur”, they’re “subpixel rearrange”.

      It takes about 4x4 square pixels to emulate the subpixels of a single round one… just like it takes about 4x4 round pixels to emulate the subpixels of a square one.

      • mtlvmpr@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        1
        ·
        29 minutes ago

        But do they still look like blur? That’s the only thing that matters. Ray tracing is also cool but if my frames die because of it, it gets disbled.