Patching in new DRM years after launch seems unlikely to impact pirates, but actively harms legitimate users who play on Steam Deck or mod games they paid for.
Not necessarily. All DRM punishes paying customers, but some also punishes pirates. Very few games with Denuvo ever get cracked, instead the publisher removes it after a while because Denuvo charges a license fee as long as its in your game. E.g. the Hatsune Miku game on steam hasn’t been cracked in the two years it’s been out. So there’s an argument for using it, even if it’s a flawed one.
But these games already went without DRM for years. They’re long since cracked. The only purpose this DRM serves is to make it harder for paying customers to use mods. Not pirates, they can keep using the same mods they’ve always used. This is literally for the purpose of degrading the experience of paying customers. That’s what they mean by “only punishes paying customers”.
I was under the impression that all the major Denuvo games got cracked within the year they launched if not the first couple weeks? Maybe there wasn’t the right attention for that game?
Do you know of a place that tracks that kinda thing? I’m pretty curious now about the statistics of release to cracked.
There’s an r/crackwatch, with a pinned list of Denuvo games.
For example, in 2021, only 7 games released with Denuvo were cracked (out of an approximate 30). In 2022, only one. There was only one cracker in the world who was any good at breaking Denuvo, and Denuvo hired them, so it almost never happens anymore.
(Be careful when reading the crackwatch updates, because they mark ‘denovo removed’ the same colour as ‘denuvo cracked’, you have to read the notes) My mistake, they stopped doing this a little while ago.
Not necessarily. All DRM punishes paying customers, but some also punishes pirates. Very few games with Denuvo ever get cracked, instead the publisher removes it after a while because Denuvo charges a license fee as long as its in your game. E.g. the Hatsune Miku game on steam hasn’t been cracked in the two years it’s been out. So there’s an argument for using it, even if it’s a flawed one.
But these games already went without DRM for years. They’re long since cracked. The only purpose this DRM serves is to make it harder for paying customers to use mods. Not pirates, they can keep using the same mods they’ve always used. This is literally for the purpose of degrading the experience of paying customers. That’s what they mean by “only punishes paying customers”.
I was under the impression that all the major Denuvo games got cracked within the year they launched if not the first couple weeks? Maybe there wasn’t the right attention for that game?
Do you know of a place that tracks that kinda thing? I’m pretty curious now about the statistics of release to cracked.
There’s an r/crackwatch, with a pinned list of Denuvo games.
For example, in 2021, only 7 games released with Denuvo were cracked (out of an approximate 30). In 2022, only one. There was only one cracker in the world who was any good at breaking Denuvo, and Denuvo hired them, so it almost never happens anymore.
(Be careful when reading the crackwatch updates, because they mark ‘denovo removed’ the same colour as ‘denuvo cracked’, you have to read the notes)My mistake, they stopped doing this a little while ago.Hogwarts legacy came out last year with dunovo and Empress cracked it in something like a few weeks. Whoever made that list just stopped updating it.