As I get older, I notice that the open world formula is tiring! I much prefer a linear game told well than the same game with add-ons.

I was looking forward to Days Gone. I haven’t had it spoiled for me, so I picked it up and when I realized it was open world, it killed my enthusiasm for it.

I just can’t go hours on end forever just because.

For me, open worlds are almost a Nay! I’ve heard great things about Days Gone, and I want to play it, but the amount of time it will take to go through the story, because it’s open world, I don’t know. I get tired just to think about it.

What about you? Do you enjoy open-world games? Do you seek them?

  • Sophocles@infosec.pub
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    3 days ago

    I tend to agree, open world is becoming just a box to tick off for AAA developers, which means it just gets put in as filler basically. Halo Infinite is the worst example I can think of. However I do think there are 2 ways open world can be justified: if the world is just packed so full of interesting stuff that the game just gets huge, or if the way of traversing that world is fun.

    Category 1 would be games like Morrowind, Skyrim , Fallout 4, or even Mass Effect on a smaller scale. There’s just so much to do that it becomes an open world on its own. Category 2 would be games like the Arkham series , Assassins Creed, or Forza Horizon, where getting from point A to point B is fun on its own.

    Open world is great when it’s done right, but since when has Ubisoft or EA made a good game in the past 10 years?