MJ12 Detachment Agent

  • 60 Posts
  • 69 Comments
Joined 6 months ago
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Cake day: May 17th, 2024

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  • I will never understand when people engage in volunteer (i.e. unpaid) PR work for some random company.

    Criticizing a company for lazy patent trolling (a patent for riding a mount?) is not engaging in “hate crimes against video games”.

    Nintendo is welcome to release good products on multiple platforms (Palworld runs on PC) to compete with Palworld. Crazy idea, I know!

    One would think I should patent the concept of releasing good games to compete with other companies, but out of the goodness of my heart I will release this unique idea into the public domain.

















  • Where did I say that my hypothetical world event should be tied to a close to IRL economic simulation? How would the world event I described crash the economy? It is an abstraction to drive gameplay for both trader/haulers and pirates. This is basic stuff…

    I don’t consider JPEGs that cost hundreds of dollars (some I believe cost thousand+) that you haven’t delivered in a decade to be legitimate. At the very least, you should offer no questions asked refunds if you can’t deliver the product in 10 years (while still being a going concern).









  • Who said anything about CIG the company. I was referring to the size of the SC subreddit vs the refunds subreddit; specifically (420K vs ~25K). How would this brigading even work? What mostly gets removed by mods? Negative threads about SC or alleged brigaded votes? There are tons of critical threads about SC in various subreddits, so they don’t get removed.

    Don’t see what Derek Smart has to do with star citizen as of now. His twitter is focused on crypto and “web 3.0 gaming”, why is this relevant.

    That being said, you can find a subreddit that was run by star citizen fans about Derek Smart. Seems like it was archived due to constant rule violations.

    Do you actually have any evidence or this just something you feel is right?

    More info on this issue would definitely be interesting. But to be perfectly honest, I don’t believe star citizen fans are interested in any good faith discussion on this topics.


  • What exactly did they release in terms of trading/hauling gameplay? Can you be specific?

    If anything the post suggests whatever they did release is still pretty crude (as one can assume based on the feedback given in the thread - this is basic stuff).

    In context of a multiplayer game, you would want some sort of dynamism and player interaction. Something along the lines of “planet X is building Y, requiring delivery of Z within the next 2 IRL months.”

    Successful completion of this mission would result in % discount on trade NPC escorts (which don’t exist in SC) or additional NPC security on major trade routes. Pirate players and NPCs pirates would need to try and stop traders/haulers from successful completing the mission within 2 months. You know, real gameplay for traders and other “classes” with an impact on the game.

    I am a 3 year old because I think trading/hauling gameplay in SC is complete shit after 12 years and raises questions about the where the money is going? Come on…

    I don’t hate the game. Hate is reserved for serious things. I do think it is a scam and outlined why. It’s a reasonable assumption considering the history of SC.