It has native screenshot functions, yes, but they are highly compressed. Iirc, there’s a tool for taking uncompressed screenshots, but given the watermark in the screenshot, it’s most likely the native function.
My previous main instance got a pretty bad case of ded. 🥲
It has native screenshot functions, yes, but they are highly compressed. Iirc, there’s a tool for taking uncompressed screenshots, but given the watermark in the screenshot, it’s most likely the native function.
Also a few more since the emulators list is split in a weird way and I missed them:
Dunno what systems are made for the device, but checking a list of included emulators in a so called “Onion” operating system, I see a few other devices being listed, so if you don’t mind, here are some more:
Avoided all plot-heavy titles, even when they may have long sections low on plot.
Maybe Celeste Classic? Apparently someone made a homebrew port of it to the GBA.
There’s also Final Fantasy VI, which can be played kinda with the brain “on automatic” on quite a few sections as well as having overall plenty of places to save.
And since you’ll be emulating them, if your device has save states features, Shantae for the GBC could be a good pick too. It is harder and less save-friendly than FFVI, but with save states, it should be better as a pick and play title.
And although focused on speedrunning, the impression I got from the homebrew Augury Red Code is that it is also nice if playing without having to focus too much on it.
Metal Slug 1 and X, and also Gunbird, all 3 released in the PS1, also benefit from save states to be more “pick and play”.
Agreed with Magician and RmDebArc, and besides that, it could also be for the challenge, for the enjoyment, or because the vision of the dev only works in such a platform. And with emulators that allow commercial use around, the developer can also publish his games to modern platforms without having to rebuild the whole game.
As much as GOG/CD Projekt have more than their fair share of problems, usually their versions of games work, can be preserved, don’t require as much bloat, launchers included, and usually don’t require 3rd party validation. And like others said, besides Wine and related, and installing through Steam as external games, you can also install stuff very easily through Heroic and the sort. So I’d say it’s the better option indeed.
Afaik most such Reddit alternatives support RSS feeds, so a RSS reader could be an option.
Besides Flatpak, Heroic also has an official AppImage version, if the OP wants to have an even more portable program.
Demo can be found on Itchio:
https://gortyncode.itch.io/chantey-prologue
I prefer psychological horror over jumpscares by a long shot, so my recommendations are a bit slower than what people may recommend, but if it strikes your and your wife’s fancy, here are them:
Dreaming Sarah, Wishing Sarah, Tanglewood, Parasite Eve, Wake Up (by Philosophic Games), UNLOVED, The Corruption Within.
deleted by creator
To my knowledge, besides the newest updates not necessarily being as stable, but also, other softwares that interact with it would need time to adapt themselves to be sure they’re as compatible as they were before. In a situation of constant updates, other software would always be on a situation of catching up, whereas updates that take a bit longer to land allow “for the dust to set down”.
About gaming, from my personal experience, it’s overall pretty straight forward. When issues happen, you just got to have patience to read through logs and search up on Google or similar any suspicious parts of the log. Worst part is usually DRM/anticheat, but from what I can gather, usually pretty isolated cases are problematic due to compatibility, usually requiring the devs to go out of their ways to make the DRM incompatible.
As for the distros question, perhaps Linux Mint? It trades off bleeding edge updates for the sake of stability. Just avoid the Debian-based variant of Mint for now as it’s still in beta.
Look for games that are sold DRM free. Those can’t be taken from you by devs or the store after backed up. And usually devs and/or stores that deliberately sell such games also make it clear people can keep their games.
From the instances I used, it seems to be a mixed bag. Some even allowed for the user to block domains unrelated to the fediverse.
Was commenting more generally, in case there’s someone against Facebook in instances that don’t block them.
And about lemm.ee, although the guy running it is strongly against defederation, I guess Facebook the company is too much even for him. "<.<
Blocking everyone and every community you see from Facebook’s new parasite social media could be good, me thinks.
Both tools can be used from the terminal like most Linux programs, which should also give you better control during troubleshooting and also in the rarer cases of having to set up/run some more temperamental games. There are also graphical programs that handle Wine/Proton in a more friendly way, such as Heroic Launcher, Lutris and, specifically for Proton, Steam itself.
Some times it’s part of the plot, like in comics such as Gwenpool and 8-Bit Theater. But usually, from what I notice, how a character perceives the world around is not explained.
To exemplify the watermark, here’s a screenshot I took of a FFX blitzball game some years back (metadata says it was back in 2016).