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Joined 1 year ago
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Cake day: July 4th, 2023

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  • When Half Life 2 launched, you had to register your game with Steam before you could play it. You had to give up your physical ownership of the product, and lock it to yourself. You couldn’t sell it to anyone else, or even let them play it.

    That’s what you were encouraging by buying from that shitfest of a platform.

    I really don’t see how bunging devs money for publishing rights is worse. The devs clearly don’t see it that way.