The strength of life to face oneself has been made manifest. The persona Carighan has appeared.
You realize the second part would also happen if the Fediverse “takes off”, yes? Then naturally companies would come in and trivially take things over as there’s money to be made.
It’s a natural end state until governments can be made to curb corporate freedom.
It’s 2024, and we still assign significance to streamers and stream viewers. No wonder the world is going to shit as fast as it is…
Ah sad, it’s just a teaser. Looks nice, but was hoping there’d be an actual introduction.
Damn their video introduction gives me 90s and early 2000s vibes. This is like those early 3D-rendered VR experiences on television.
Fascinating. Would have never guessed this was worth fifty million.
Yeah but why would you want to finish a game as a dev nowadays? You get paid for your early beta releases (= “early access”), not for finishing it from there.
Uh… what do you think we do when a client doesn’t pay us for a while? We yank their access. That’s how services work, you get a few warnings that you really need to pay or you’ll lose access and then, well, you lose access.
“Quiet quitting” 😂
Because yeah, you only do the job they pay you for, how dare you!
24 years ago, I decided that instead of going into video game development like I had always dreamt of in school, I’ll go into business software because at the time there was only one nearby game studio (Blue Byte), they weren’t looking to hire in the next few years and I wasn’t really willing to move very far at the time.
Looking back, that decision was one of the best branching-path decisions I’ve ever made in my life.
Thanks, Blue Byte! Indirectly you got me an amazing job! 🥂
SLAMMED!
Love how terrible writing has become. 😂
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It’s just a legal safety net that they cannot know whether at the moment the route is cycling-safe. So while you can follow their route, real-world situations might differ and hence you need to think for yourself.
Over here they show the same warning for pedestrian and car routes. Which is sad, because it tells me that enough people blindly drive into shit based off of a routing app that they need to tell people to please not turn their 2 braincells off, as much as a difference that is going to make…
Note that since you claim the DLC permanently on GamePass, it’s cheaper to get it via that especially if you still got a free or €1 GamePass month or three about.
It’s… okay?
It’s a bit hard to describe. Overwatch 1 was a bit magical when it came out. It was the WoW of team FPS. Everyone (and their mother) played it. This made it this fascinating thing where your default way of hanging out with friends would be to be on voicechat and chat away while playing OW.
It’s unbalanced and ridiculous cadre of character loadouts also enabled just about everyone to play the game. Do they have amazing reflexes? Give them Genji or Hanzo. Do they have damn awesome aim? Hanzi, Widow, Cassidy (McCree at the time). Do they not have aim worth speaking of? Symmetra, Mercy, Bastion, Reinhardt, lots of options in fact. So you could always talk friends into buying it, and they’d enjoy it!
Now, of course, as such as game ages, players get better and better at exploiting the imbalances, so naturally there’s a bigger pressure on balancing.
But the crucial breaking point IMO came not with OW2, but a long time before that. When this need for more balancing arose, instead of embracing the ridiculous nature of many character loadouts, Blizzard worked against it. In their desire to become the biggest esport, they saw a need to make every character as skill-based as possible, to focus on individual player contributions and individual aim and reflexes. Lots and lots and lots and lots of balance changes slowly pushed the overall core of the game from first being about finding out who you as a player are, then picking a character fitting you, to having to mold yourself into “an FPS player”, because even Torbjörn, Symmetra, Bastion and Pharah need to aim quite a bit now.
And as this progressed, I could see my friends drifting away from the game. The game became effort to play. Not something you can have in the background while spending an evening chatting along on Discord, catching up. And Overwatch was at its core this social thing, so once some drifted off, so did more and more. And eventually, so did I.
Overwatch 2 was merely… how do I say… the end of this chrysalis stage of Overwatch’s life? What emerged from it was the final form of a more esports and twitch-aim-centric game. Gone were the double tanks leading to extremely slow kill times (which in turn meant players who lacked the reflexes to engage in twitch-gunning no longer had the time needed to react to anything), with it gone were the days of cohesive teams where everyone had a singular role, instead you needed to first and foremost be able to fend for and defend yourself, only then would you integrate with the team. Because otherwise you were long dead already.
But this was merely the result of finalizing the change that began all the way back with early post-release OW1 balancing.
IMO, OW1 could have been an absolutely fantastic social lightweight team FPS, if they had embraces the chaos and non-FPS-y nature of much of it. Instead they abolished it. OW2 is but a shadow of this former glory. It’s a decent enough team FPS, but eh, it’s also nothing special any more.
I mean, yeah? ATI was great as a budget alternative, less performance but more value. Please go back to that!
Top one is Voyager for me but right below that is Lemmy world
That’s mostly down to a legal thing if I remember? And last time I read about it, related to a non-english language and in that case I have fuck all Idea how to judge whether splitting rape into two words for it makes sense or not. Sounds wrong to me, but I’m not someone to judge that.
But yeah other than that, agreed.
That’s not at all the problem here, no
You raise an interesting point. With web 2.0, we did the equivalent of all the fediverse stuff blocking meta. And look where that got us. Maybe it’s time for a different approach.