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Joined 1 year ago
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Cake day: August 20th, 2023

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  • While I agree with the mind set, I don’t feel the industry is set up to allow consumers to make such informed decisions.

    We have review embargos (hey just don’t preorder bro), paid for reviews, blatant lies or mis representation in ads. Demos are few and far in-between. It’s hard to want to pay for more than 60 these days given the constant anti consumer practices that happen in the gaming industry. Why would I pay you more when you clearly don’t respect your customers (most publishers)

    I’m at the point where I don’t buy a game until it is on sale and has a ton of reviews. I have such a huge backlog, it doesn’t bother me to not play the latest thing.















  • My reference to free market is only a means of saying customers choose steam because of its offerings not that they have too.

    I agree it would be nice if they charged less. However do we know their full PNL/balance sheet? People just keep taking revenue/employees as if employees are the only overhead.

    They provide the servers, and do have an rde cost for development for services we discussed like cloud saves, control support etc. if people have this much energy over it attack pharmaceutical for there insane mark ups that would drive way more positive social change. But the people driving are mostly trying to make more money by cutting there publishing expenses through steam. I’m sure psn and Xbox also take 25 to 30percent cuts.

    They also championed low publishing costs of only 100 dollars to list a game. I don’t know enough to speak to their update charges though. Hell psn been known to charge 25k for visibility in top of their 30% cut and there are no other market options Reference

    Everyone focuses here cause developers and publishers want more of this cut and to me seem to try to push steam into regulator cross hairs as a way to force the changes they have failed to negotiate.

    I would also point out brick and mortar sellers also take 15 to 20% cut and then also charge for storage, disposal, fulfillment, return on and on. Amazon does the same. It’s the nature of a market place. Reference

    Overall it doesn’t make sense to me as a community that we attack our best example of what a game market place should be.




  • I think people often hate steam for their success, but fail to see it’s the result of customers’choice in a free market. (I see it enough I’m not sure if people get paid to hate on them… To ruin the thing they have most of customer respect)

    Steam is not publicly traded and does not act like every other publicly traded company. It invests in its customers experience and custtomer come back for that. It does not nickel in dime or use its position to hold its customer captive and enshitfify its product. It’s not an ISP…

    It invests in hardware and software development it believes the industry needs not to make a massive profit but to be a champion of what gaming should be (Linux, steam link, index, bug picture, steam controller, steam deck) These products are experimental and usually sold at or near cost not to make money but to prove to the market there is a need and a demand.

    They are often a champion and voice of the gamer.

    They could have tried to be like Bethesda and tried to monetize their workshop but they didn’t.

    Sometimes they’re quiet and we don’t hear anything about what they’re working on, but that doesn’t mean they aren’t working on things.

    I can’t imagine pc gaming would have survived and resurged without steam. And I hate to think what it would be like if there were just 5 epics, origin, Uplay, whatever other launcher. I think gaming would look like mobile games…,… which takes a 30% cut too and can only sell in apple or android markets… No one bitches there and they offer no services.