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Joined 2 years ago
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Cake day: June 13th, 2023

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  • De_Narm@lemmy.worldtoGames@lemmy.worldDid nightreign flop?
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    13 days ago

    You see, that’s your problem. Companies don’t make games for any other reason than money. Since there are no microtransactions or subscriptions available, they quite frankly don’t care if you ever play the game after you’ve purchased it.

    They moved a lot of units already and considering it’s only a side game with reused assets, they made a profit. Therefore, the game by all means is a success for them, even if nobody would play anymore.

    Concurrent players also shouldn’t influcene future sales by much, since you only need 3 people at a time


  • De_Narm@lemmy.worldtoGames@lemmy.worldWhat are your favorite Tactical RPGs?
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    14 days ago

    Final Fantasy Tactics Advance, above all else.

    That being said, Shin Megami Tensei Devil Survivor 1 and 2 are awesome. They combine SRPGs with the usual SMT combat - I don’t think I’ve found something similar yet.

    You move around like you would in any other SRPG, then you can attack enemies in range to enter normal turn based combat - however, at most, you can only play out 2 full turns before combat ends. Afterwards the next unit moves. Each unit represents a squad of up to three characters you will be batteling with, usually a human and two demons. Depending on your squad, you may have different movement, range and abilities.
















  • I’m a layman, too, so take everything with a grain of salt.

    As for evidence, if I both understood and remember correctly, the maximum distance we can actually see something (Hubble radius) just happens to align quite nicely with the Schwarzschild radius, a parameter based on the mass of a black hole, which correlates to its radius. They have to be identical for this theory to be true. Them almost being so could be a coincidence, though.

    In addition, from our perspective, there’s no real difference between an expanding universe and one with shrinking particles. If the planck length actually shrinks, to us, it will seem like everything else will move away. Within the last 100 years, multiple people created some models for that, proving how it could work while leaving physics as we observe them intact.

    A proof could be found by observing a white hole, the opposite of a black hole. A space you cannot possibly enter, ejecting energy. Think of it as the stuff entering the black hole from the outside, as oberserved from the inside. They are just a theory for now.

    Once again, I’ve got not actual clue and you might want to dive into that rabbit hole yourself. It’s fun in here.


  • For the most part, the story is nothing to write home about and it’s not exactly the most beautiful game out there. However, I think the mechanics are great - I did enjoy my time with BD2 a lot and would recommend it.

    That being said, if you don’t enjoy the gameplay, it won’t change that much. You just get more classes.


  • I’ve not yet touched it. But since you mentioned it: How does leveling now work? And more importantly, how does enemy scaling work?

    If I remember correctly, in the original, I felt strongest when I got Umbra at Lv 1 and just never levelled up.

    Furthermore, how are the character animations? I saw the Emperor in the Remake and while the model was quite nice, in combination with his facial animations, I actually preferred the original. What I assume to be the original animations paird with updated models seemed too uncanny. However, that problem could be specific to him.