

Took me ages to understand this. I’d thought "If an AI doesn’t know something, why not just say so?“
The answer is: that wouldn’t make sense because an LLM doesn’t know ANYTHING
Took me ages to understand this. I’d thought "If an AI doesn’t know something, why not just say so?“
The answer is: that wouldn’t make sense because an LLM doesn’t know ANYTHING
It’s actually a really good representation of how execs are viewing AI. It’s a bunch of meaningless graphs and pictures of robots with the word ‘AI’ sprinkled over the place, the whole thing is backwards for the worker, and it’s imaginary.
I can’t remember, it was so long ago. I think I had a 9550 too. Had to run at 640x480 and turn specular and shadows off to get a decent frame rate, left bump mapping on no matter what because the game just looked like arse without it. I played through constantly turning specular and shadows on and off so I could alternate between gawking at the graphics and being able to actually play the game lol
“Mum, if you really loved me, you’d be able to compile your own kernel”
Same here, even at 15 FPS.
I particularly liked that the original Unreal came with a pack-in note apologising for the crappy netcode.
I just try to describe it like email. “You’ve got your gmails and your outlooks and your yahoos and whatnot, you pick one you like, but they’re all email and it won’t stop you seeing emails from outlook guys if you’re a gmail guy.”