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Joined 2 年前
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Cake day: 2023年6月9日

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  • The only “evil power fantasy” I would want would be to continue doing good, while breaking the no-killing/bring them to courts rule; especially if it could be shown that the bad guys ignore/pay off courts.

    It’s not fitting for Superman, but it’s basically why the Yakuza series feels compelling.

    “…Who said that? Who told you I never kill?”



  • While I think you’re ultimately right, 6 years ago I would have said the same thing about the Steam Deck idea, so I’m compelled to offer counterpoints.

    Valve, very uniquely, does offer the best Linux-based digital games storefront to use on that Linux gaming PC you bought. So, they’re very much positioned to take advantage of the hardware purchase. Users aren’t “locked in”, but they are compelled in, and users may have a smoother time getting games on Steam than trying to set up controller-based launchers on Heroic or something.

    It’s like when the pet isn’t literally fenced into the house, and is allowed to roam free, but is reminded that its fluffy toy and warm meals are all back at home, so it’ll never go far.

    Valve also might just be more forward-thinking than most game companies most COMPANIES these days. They build goodwill this way and get people obsessed with their brand by having more wins like this.


  • It might be simple attachment if a character is using skeletal animation, eg Intrusion 2. That art style isn’t used often because the direct limb tweeting is often overly visible. Often, most character frames are hand drawn or at least prerendered.

    In these hand drawn styles, a character’s head could appear to enter Z depth as part of the drawing (imagine a 6 frame animation of a character spinning a sword like a top). When that happens WHILE they’re also wearing an attached hat, the hat must rotate and adjust for the depth as well - which means new drawings, even if you’re able to specify the positions of the character’s head during each frame of the animation.

    We could be talking past each other with bad descriptions that need visuals, though.




  • I’ll first admit I predicted Valve wasn’t bothering with a Steam Machine again. I was proven wrong.

    But I still absolutely don’t see it being more popular than the Steam Deck. They don’t have the production scale to make them at the Xbox / PlayStation hardware-per-dollar values, so they’ll still be an enthusiast item for people aware they’re buying a prebuilt PC.

    So yes, you do already see this; indies target the Steam Deck as a supreme metric for Linux compatibility (and if someone complains HDR doesn’t work on his desktop Mint install, well, whatever). Valve even promotes some store presence to indies that do a bit of work to certify this. We’ve seen lots of games get patches mentioning Steam Deck related fixes - even when the game is a windows build using Proton.









  • I actually feel like Arc Raiders has helped with this a bit.

    I’m very distrustful of anyone who signals peaceful intent with nothing but an emote line. If people use voice comms, it shows a modicum of social openness, and helps humanize them. More often than not, people end up chatting about threats they’ve seen or where there’s useful loot.

    There’s even a famous clip of a guy breaking open a bot who gets shot at, and he defuses the situation by yelling at the shooter that he expects better of him, and that they’re all just trying to get by.