Over 130 countries.
Over 130 countries.
Because they don’t need touchpads and like an asymmetrical layout
And the windows+P multi monitor control doesn’t work before login in 11 because it’s part of the taskbar now
Yeah it’s definitely more substantial than something like Blood Dragon for Far Cry 3.
I never had egregious visual bugs like Skyrim’s dragons flying in reverse. But when I first launched New Vegas the doc waking you up from your coma had a glitch where his head would gently rotate like a clock hand while his mouth flapped. If his mouth stopped flapping his head stopped pivoting on the top of his neck.
I honestly thought it was intentional until his cheek went inside his shoulder.
I love it. Low poly and horror really belong together in my mind. Probably for similar reasons as your own
It was my first Rated M game and it set the bar impossibly high
And for me it’s not even a principled issue. I just hate using their store. I’m not saying they need parity with the weird social media aspects of Steam (though I have come around to dropping comments on friends’ achievement notifications on the library page). But let me see reviews and let me refund and some other basic stuff I’m forgetting.
I made a comment referencing how bad DayZ early access was and the reply has me considering reinstalling. I remember zombies flat out ignoring walls though.
You’re right they don’t flatten but the brake does have to engage to stop it from behaving similarly to a manual treadmill
Can’t the escalator like flatten out or something awful, when it’s without power?
Probably because America bad, eat the rich.
Interesting how colloquially connotatively “earn it” is more positive than “deserve it”
Capitalism is bad not because “grow or die” is ridiculous, it’s bad because it’s true.
Hell I usually limit games to 45 or 30 if they happen to run 50+ on the Deck. Not because I don’t notice a difference but because “what if I can’t charge my Deck for some reason?”.
Yeah it doesn’t really stand out.
Could you imagine if that were true? Waggle to move toward the nearest enemy, swish to retreat. After all the enemies are dead waggle to move toward left exit, swish to move to right exit.
One thing I appreciate between BG3 and their Original Sin series is that the latter games felt like turn based Splatoon whereas the former has much less surface spam barrelmancy (though it is still present)
The triumph of modern marketing. The company is my friend and the product is my child.
What many democracies around the world are missing is greater recallability in offices. Citizens need to be able to easily oust people nonviolently.