

It’s actually way easier to treat sewage than it is to desalinate water: https://www.waterandwastewater.com/how-is-desalination-different-from-water-reclamation/


It’s actually way easier to treat sewage than it is to desalinate water: https://www.waterandwastewater.com/how-is-desalination-different-from-water-reclamation/

ABC pulled Jimmy Kimmel off the air for saying Kirk’s killer was right-wing and that they’re trying to use Kirk’s death for political points.


Indeed. The sources I’ve read seem to lay blame with games not usually patenting mechanics (which apparently is all patent officers look at for prior art, not other games), meaning it needs active challenging to be thrown out.
PocketPair is based in Japan, which is where the previous, more directly problematic patents have been filed mid-litigation. While there is clearly prior art for the US patent, it isn’t quite as comically broad as the Japan ones, and since Japan doesn’t seem to care about prior art, those remain the most concerning to me.


In the US, yes. In Japan, it would appear such a concept does not exist.


I found one for NieR: Automata at a used bookstore that has maps, a ton of concept art, and a short story.
The trick is to throw yourself at the ground and miss


Here, though there isn’t anything super concrete.
You’ve both mentioned the same “Israel has a right to defend itself” quote. I’d be curious to know when/where he said that.
You’re either purposely trying to turn people against Sanders or willfully ignorant. He’s been speaking against Israel forever.


I dropped KCD 1 after ~30 hours for the same reason as you, but at least KCD has some justification - the whole point of the game is to be an ultra-realistic simulation of medieval life, a roleplaying game in the truest sense of the word.
Your character starts out not even knowing how to read, even though you, the player, obviously do to interact with the GUI. He’s the son of a blacksmith who never would have learned anything else, so he, the character, has to spend time learning basically everything, even if you, the player, already have it figured out.
You and I think that design is unfun. Clearly, though, there’s an audience for it, as KCD 2 sold something like a million copies on launch day and instantly recouped their development costs.


I thought that didn’t work?


Boring Company tunnels just doesn’t have the same alliterative ring to it


There was a ~1.5 year old reddit thread that talked about this


Others have already pointed out important things about what the dev has said; I would like to add that the book the game is based on has a number of female characters which are simply not in the game.
That’s because human perception exists on a logarithmic scale! It’s called the Weber-Fechner law, and it was one of the first studied psychological phenomena, before psychology as a field was even defined.
Interestingly, our sense of the “bigness” of numbers is also logarithmic. This is why there have to be explicit explanations of the massive difference between a million and a billion - our brains instinctively and erroneously think “eh, it’s like double.”
~edit I can’t type~