Have you got a link for that?
Have you got a link for that?
Now that’s a good set of patch notes!
Ah! Your using Kanban then!
They went through a phase where they were getting awful yields. No idea why they had those problems and others didn’t.
The money was to build fabs, which they are still doing - which is costing them most of their money they struggle to afford because their current chips are awful.
Their fabs may be shit too. Hopefully the new ones are better
Is that not a game designer thing?
Someone has a compiler if statement left somewhere in their code (… probably)
The mold definitely should be fixed… But are ants not a tennant problem, not a landlord problem?
Have any of the tech media done any work on which generations get improvements from this? Zen 4&5 sure, but what about earlier chips?
There aren’t enough AI specialists. More are being created by picking up these projects.
The problem is that AI is too hyped and people are trying to solve things it probably can’t solve. The projects I have seen work are basically fancy data ingress/parsing/summarisation apps. That’s where the current AI tech can really shine.
If you have the ability to build an AI app in house - holy shit shit that can improve productivity. Copilot itself for office use… Meh so far.
I’m going to call BS on that unless they are hiding some new models with huge context windows…
For anything that’s not boilerplate, you have to type more as a prompt to the AI than just writing it yourself.
Also, if you have a behaviour/variable that is similar to something common, it will stubbornly refuse to do what you want.
I mean, my understanding is that they fired half of their story continuity team, resulting in a published (physical) lore book that makes no sense.
So now I don’t think they are even trying
Druids currently have 7 trees. (And a treeent form)
1 class tree, 4 spec trees and 2 (or is it 3 for druids?) hero trees. Only 3 can be used at any one time though (to be clear as you don’t currently play)
The more possible combinations, the harder it can be to balance though
They can’t write good stories any more, don’t expect good main story, just good side quests.
It still feels like this expansion was too early (as usual) and many classes could have done with more time in the oven (druids and rogues)
On the talents - they realised that they can’t just keep giving us stuff, so they have switched to having some kind of ‘borrowed power’ that gets taken away after the expansion - I think the hero talents are another example of this? Some are shit though and I imagine it’s going to be balance hell (rip boomkins too lol), as they never seem to learn with this stuff.
It’s the endgame group content that actually sells wow for many people (me), so as long as that works and it’s ok balance wise (or alts can be leveled easily) then it’s probably ok for quite a few people though.
Disclaimer: have not got early access, have bought the expansion, but left it really late to decide.
I didn’t hear about that, what happened?
I think he has a budget problem mostly. He has executed some games acceptably, but mostly when the teams were smaller and cheaper. He is an ideas guy you want to pair with an experienced implementer and a pile of money… And maybe a PR team 😆
There was something said (maybe by a youtuber?) about upgrades merging with your town centre or something on a new era (because so much is specific to a single era). Almost like playing 3 games on the same map.
It also implies that tech disparities will be reset twice a game…not sure if that is good or bad.
Also a possibility of a humankind style neolithic era?
But yes, expecting some required DLC unfortunately.
But civ is a patient gamer staple - just wait for 8 to come out and 7’s dlcs will be cheap! 🤣
Because after a few years they complain again when more changes are made because the current game is so good…