

What the fuck did I just read?
What the fuck did I just read?
I’m using a PS4 controller since my Xbox controllers are an older design that doesn’t use Bluetooth. With Steam mapping the controls across in everything from UI symbols to functionality, it works spectacularly.
Yeah there’s a lot of foreign influence, some of it successful as well:
Romania’s national security council (CSAT) has declassified two documents this week that reveal a coordinated propaganda campaign that boosted an obscure far-right and pro-Kremlin candidate into the country’s first round of presidential elections.
I’d say you’re not using the right filtering, which honestly takes a lot of practice and sheer luck.
Usually if I get garbage results, I try neuroscience -“top 10”, which would remove the generic top 10 reasons for X results. If it’s still self help garbage, then try more keywords like lecture, presentation, or theory. Some searches I straight up can’t figure out though, and the query ends up removing being a mess. In those cases, it’s worth trying again later and seeing if you’ve phrased it won’t.
Thanks man, that’s some solid advice even if my work is a lot more pliable for security. I’d also say that compliance and risk are very good motivation, if you can nmap the servers and SSH in with default credentials and zero alarms during, that could cost millions in data loss, compliance fines, and recovery efforts. Show them solid figures and it’s a hell of a motivator.
It’s funny how people make such sweeping generalisations like they’re prophetic or something. Are some people shit? Sure, some suck at their jobs, and some are arseholes. Does that make all of them evil incarnate? Fuck no.
I’m on jerbora as well and can see the previous person’s pronouns, but it could be an instance specific thing.
That’s actually a really interesting part of AI I’d never considered to be a threat, thanks for sharing the link!
If you can optimise those by doing small task while waiting, e.g. when the microwave/oven is running, while you’re watching TV etc. then you can effectively do chores without losing time as well
That’s pretty standard for country celebrations I’d bet - around Australia Day we have plenty of people flying flags, but the day after it’s back to normal
Then why not start with those ones?
Even with the radioactive waste material, in 20 years that will just be more fuel for fission reactors. Even taking into account the deaths from atomic bombs, the death rate from nuclear materials is a factor of a few hundred lower than coal power.
I’ve found if you accidentally take a spam call it can be fun to string them along and waste their time for a good 30m if you’ve got time to kill, the humour is great but it also gets you blacklisted for a while and they stop calling
You can also literally solve problems with a computer lying around - bitcoin mining isn’t very useful, but you can contribute to science https://en.wikipedia.org/wiki/List_of_volunteer_computing_projects
Been having issues with Google/Reddit etc. lately as well on Proton, managed to get around it by switching to a new IP subnet. It’s likely they’ve just blocked IPs with malicious users behind them, which sucks for the rest of us.
Fair enough if combat isn’t as much your thing! I find the stories that are generated to be excellent, and there tends to be more combat than most similar games which is why I focused more on it.
I was doing great up until ships kept crashing
My usual approach here is to either bombard it with mortars, have a trader “accidentally” set it off, or if neither are available set up a lot of traps and sandbags and get ready for a battle. Make sure you always have plenty of cover, and for psychics especially destroy them sooner to minimise the effects. If they’re the newer style of mechanoid raid, you may need to get really close and throw a few explosives in there or otherwise be inside the area and have everyone attack at once.
You can start building whenever you’re ready really, but definitely have a good defence set up before you start. For components I usually send a few people off with cattle to carry everything back from a friendly town (since traders can be somewhat sparse at times), and if you trade enough you may even be able to request reinforcements. I try to make sure everyone has the best armor and weapons I can afford/make - if you’ve got golden tiles but not much better than dusters, then a lot more deaths are likely. Even with the best gear, one of my characters was once killed by a lucky shot in the eye from a measly bow!
If you’re more for the survival aspect then definitely feel free to keep it on lower difficulties (I often do at the start), and you can usually make do without much strategy as long as you have good gear, decent cover, and a medic on standby with the best meds you can afford. Turrets or other friendlies are often great distractions, and if they’re taking the bullets then none of your colonists are.
Edit: I’d also add that learning from mistakes is great for all areas of life, if you can look at why you failed (not enough farms, too little meds, etc.) and learn from it then you’re going to do better the next time. Even if the general strategy stays the same, small changes can make a massive difference.
So a couple of tips I’ve learnt along the way: what makes a killbox work at all is managing how you can be attacked in the first place. If you can decide the battlefield and delay them as long as possible to be fully prepared, then you’re going to be a lot better off. Use traps everywhere, have more turrets than you do people, use artillery when you can, and give your enemy no cover to work with. It doesn’t have to be a killbox, but plenty of damage along the way and natural choke points can often defeat a raid before they can even score a hit.
The main point of wealth is that it scales the size of an attack proportionally. People have the greatest weight for wealth, so make sure you can hold off a raid before recruiting 20 prisoners. I don’t usually worry too much about keeping wealth low, but you see harder raids if your wealth has outpaced your defence.
The wiki also has plenty of solid strategies for defence if you’re stumped, and often working with the environment you’ve got can be much more fun than creating an artificial killbox (in my opinion anyway). Good defence is the basis for completing any of the quests I’ve found, so surviving long enough should absolutely help complete them.
Edit: I’d 100% recommend the game to anyone who’s interested in a colony builder that’s got a decent focus on survival, I’ve seen many hilarious and really fun things happen with a story that comes simply from chance.
Mass effect and dragon age series from bioware are excellent, they’re a little involved but the story telling is incredible in both. While it has aged and may be depending on a love for star wars, their knights of the old republic series was also excellent.
They’re really damn good at making a story that’s worth being part of, often one of my first recommendations aside from the last of us, outer wilds, and a couple of others I’ve seen here already.
Same in Australia, massive outages when Optus broke their shit a second time
I’d say instead of setting up a meeting, just take a second on a quiet day and ask how they’re going, if they want any support or to talk. It still has the same positive effect, but an outright scheduled meeting feels a bit weird, my first assumption for one is negative (though again, it could just be me).
Some great points though, I’m sure they’d recognise the intent to be good.