

Unless he starts following Elon’s beliefs about spreading “superior” genes and pays tons of women to get artificiality inseminated.


Unless he starts following Elon’s beliefs about spreading “superior” genes and pays tons of women to get artificiality inseminated.


Luckily we have War for the Overworld to pick up where they failed.


They announced a new one a few years ago alongside the Legendary Edition remaster of the original trilogy, but I don’t think we’ve heard anything about it since the announcement teaser.


I wonder if it’d be out by now if they had picked a different engine. It can’t be easy finding devs experienced in fucking CryEngine, especially when you’re using a heavily-customized fork of an ancient version of that engine.


He’s also using the funds to live out his dream of being a movie producer, something he desires as much (if not more than) being a game developer, with the Squadron spinoff mainly being an excuse to hire big-name actors he likes to deliver his script.
Not that that’s a bad thing, but he hasn’t really changed much over his decades-long career, flaws included.


I loved when old games had a basic mechanic you could ignore for 99% of the game, but you’d softlock yourself if you forgot it exists.
Crouch-jumping was another offender.


Castlevania: Symphony of the Night. The original PlayStation release is the only one that has the terrible (in a good way) translation and voiceover work. It also holds up perfectly - I only played it for the first time a few years ago, and it’s easily my favorite Metroidvania. It’s still the king of the genre that partly bears its name, even decades after it came out.


It some kind ov exploded!
(I think that was from his folding paper vid? The line stuck with me.)
(Edit: yep.)


It’s closer to ripping off ARK, but removing all the misery-inducing wastes of time so it’s actually fun to play casually. The Pokémon stuff is there, but 90% of everything else is ARK with the serial numbers filed off.


Given how many systems NMS has and how disconnected they often feel from one another, taking a more focused approach might work out better for the game.


Dark Souls as well.


This reminds me of a post where someone hooked a dead spider up to a syringe and used it as a grabber. A spider’s musculature is hydraulic so the legs would curl and uncurl as the syringe was pressed.
Definitely one of the creepier things I’ve casually stumbled upon.


This kind of game becoming successful would have been impossible before Steam. In the old days the brick-and-mortar stores would refuse to stock any game that was even remotely controversial in content or age rating. Steam has been hands-off regarding what they allow outside of things that are illegal (or, recently, that their payment processors disapprove of - if you want to talk about influential monopolies that shouldn’t exist…).
San Andreas and The Elder Scrolls: Oblivion were even pulled off of store shelves temporarily due to their age ratings being adjusted. Places like Walmart are a hundred times worse gatekeepers than Valve has proven to be.
“Pleased”


I hear homing pigeons are pretty good at location lookup. Maybe that old IP-over-pigeon RFC is worth a second look?
Isn’t Shelob a spawn of Ungoliant, the closest thing Tolkein’s legendarium had to a Lovecraftian Elder God?
Miyazaki’s foot fetish couldn’t be contained. He needed a sexy lady with eight legs to satisfy him.
Ukrainians had a reputation for being the best source for cracks for the DRM on farming and construction equipment that prevented third-party repairs and modifications.
(There’s a reason farmers are one of the biggest groups pushing for Right to Repair.)