• 0 Posts
  • 69 Comments
Joined 3 years ago
cake
Cake day: June 16th, 2023

help-circle
  • Similar opinion here! What I’ve noticed since the NES, is that my hands are largely symmetrical, and so the better layout depends more on the game than anything. For example, Microsoft had the advantage for a long time in racing games! Longer triggers giving better control, left stick in a spot making symmetry with the face buttons so everything goes naturally over steering, throttle, brake and whatever the face buttons do in the specific game, maybe turbo or…

    Similarly, that layout favors games where camera control isn’t important (or possible) like action games, platformers and so on, focusing on movement and actions.

    Now, the symmetrical sticks? They are perfect for things like fps, as the hands will be comfortably over the same spots: both thumbs on analogs, index and middle fingers over shoulder buttons and if there’s back buttons even a better alternative to face buttons!

    And as mentioned in another comment, the Steam Deck has everything on the same level, making it perfect for anything. <3

    I have played so much that nowadays I don’t even notice the difference in layout so much, be it the Dual Sense for games that support it or the GameSir Cyclone 2 for the rest (TMR sticks!) but what I DO notice is the not anymore start and select. Press “mystery button” to open the menu and I’m there, trying to figure out if it’s the one on the right or left side…




  • You know Proton, and how the various versions have different compatibility? And some games might prefer a specific Proton? This stuff is a… “Linux base” that developers can target, so for example if I make a game tomorrow and target a specific version, it’ll run tomorrow like in 20 years, because no matter how the actual system will change, that “Linux base” I targeted will still be there.


  • Look, I have a Mac, I like the ecosystem but have a handful of Linux machines (including my laptop) so I’m, ahem, not the average Mac user. You go in the App Store and enjoy whatever games are there. Or hear that on Steam they’re less expensive and go through that… then discover that there’s a boatload of Mac games that simply won’t work on your OS because they are 32 bit and Apple dropped support for that in 2019 (meaning that from 2019 no Mac, even Intel ones, can run those games). Then, there’s the Crossover option: a paid product that will allow you to install Steam for Windows and any game compatible with that platform. It’ll use GPTK for compatibility and it’s a big supporter of WINE, so a purchase helps open source…

    But: how likely do you think that an Apple user will go that far off the beaten path?



  • I have none of those issues, but a couple of extra weird ones… this is the official dock btw. First, maybe it’s something I plugged in, but the Deck’s battery will be drained (slowly, over many days) if it’s plugged in and not turned on. Suspended or off is the same, I must unplug. Then the one that really pisses me off because I can’t wrap my head around it, I can’t unplug it unless I fully turn it off first. Doing otherwise tends to make my home network comatose! Basically nothing can see anything. Computers lose connection to the NAS, to the router… nothing works until I plug it back and turn it on, then I can turn it off and unplug. ffs.











  • It honestly depends on a few factors. Mostly… what games are you planning to play? There’s stuff that can last for 5-8 hours with the Deck battery alone. Here’s a good bit of information: mentions both a maximum of 100wh on power banks and how to calculate wh from volts and ah (V * Ah). So assuming the usual 3.6v power bank the maximum you can carry is a 27000mAh one.

    The usual warnings apply: check in advance with your airline, rules and regulations vary around the world and so on.




  • On the other hand, it’s a lowest common denominator they can target. “It runs well on the Deck! We’ve done our job.” and the fact that it sold a lot means it’s a market that it’s probably worth the investment (can’t imagine it’s that much) in making a game work. After all any optimization for the Deck also translates into similarly modest hardware being able to run the game…

    Not that I complain! Completely gave up on Windows a few months ago lol