I’ve been replaying Dragon Quest 8 (PS2) on my Steam Deck, and it just fills me with joy. Except for the absolutely bonkers choices they hardcoded for buttons and camera movement. Ah, good times.
I’ve been replaying Dragon Quest 8 (PS2) on my Steam Deck, and it just fills me with joy. Except for the absolutely bonkers choices they hardcoded for buttons and camera movement. Ah, good times.
I’ve been suspicious that newer production lines for joysticks have been cutting costs in cheaper materials for a while now. I usually replace the joysticks when they drift, but I’m also quite comfortable to taking things apart and fixing them.
I remember my old PS2 controllers never drifted and that was back when I played hard on them every day after school. These days I hardly have time to play during the week, and they regularly go bad within a year or two.
What a horrible parry input!
Would’ve loved if Horizon Zero Dawn on PC came with a manual I could read while it compiled shaders…
As long as the younger generation taking over are well versed in the history of the series and in touch with what people have loved over the years to not run off into another FF13 or FF15 (before they started damage control before release to shoehorn in a single “moogle”)?
That said, I think what I really want is a game run by someone at the top with an epic vision for the experience who can make sure everything from combat to mini games are feeding into the grand scheme of the game.
Shocked, but thrilled. But also VERY shocked. But in a good way.
I’m with you for 3DS. Vita was kind of a dead gen for me at the time—what are some of your favorites?