• 2 Posts
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Joined 1 year ago
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Cake day: August 5th, 2023

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  • Mostly my problems with Steam OS (and windows Big Picture Mode) is the seeming lack of options for controllers that aren’t Xbox or steam controllers. Steam used to be excellent at this but more recently in Windows 11 (and in Steam OS) the controller support is great when it works but if you want a more granular experience it’s just not there). I somehow have less settings and options for controllers support than I did in Windows 10, and the way it detects controllers cannot seemingly be changed. So if you’re like me and own an SN 30 Pro2 controller with back paddles, you can’t configure them without jumping through a whole lot of hoops. And in game that means that you’re just not going to be able to use them which is a minor inconvenience but one that’s been bugging me.






  • It is to some degree. Lots of other new cars have lane keeping assist and automatic braking, BLIS, adaptive cruise control etc, and so on with more capable sensors and can for the most part drive without input from the driver better than the Tesla models with ultrasonic sensors or simply cameras. In fact the ones that rely solely on cameras absolutely do reportedly perform worse in testing. Musk was insistent that they could cheap out on the types of sensors used in order to make more profit and it shows. I don’t think it’s that tech cannot handle self driving currently. I think that it’s a numbers game where the firms attempting it want to do it as cheaply as possible while promising the moon and stars which they can’t deliver on a cheap budget. Vehicles like Ford’s (Blue Cruise) use all kinds of sensors including radar and GPS to allow for handsfree (not self driving) and it does work. The proofs of concept are out there in the world, but the costs to go from something like that to full self driving just doesn’t make it feasible for the average car manufacturer.











  • Buying isn’t owning from literally any game company. When you buy digital you own a license to play that game. The license can be revoked at any time.

    When you buy a physical game you still only buy a license to play that game, and the license can be revoked at any time. The only difference here is you own the physical disk that media is on, and it’s harder (not impossible) for the owner of that media (the one who sells the license) to revoke the license to that media.

    I appreciate that people are pissed about this but it was a thing before digital media took off and the only difference between a steam game and a game from Epic is the inclusion (on Epic) of an offline installer store that allows you to install the game without connecting to the internet.

    It’s the same license.

    I’m also going to add the PlayStation, Xbox, and even Nintendo have removed titles from people’s libraries when their agreement to license the media to the users lapsed or were removed. So it’s not just Valve.