The description and comments on the video 100% confirm multiplayer. Honestly I’d be excited for the game either way, but I have a lot of fun playing crafting/survival games with friends so it’s appreciated.
The description and comments on the video 100% confirm multiplayer. Honestly I’d be excited for the game either way, but I have a lot of fun playing crafting/survival games with friends so it’s appreciated.
On our trip a few years back we got some simple pastries, sandwich supplies, and snacks from Bonus to save money and I never felt like we were missing out on good food. Even as a discount grocer everything we got from there was super good.
Cheese plugs a lot of people up, especially an unholy yet tempting slab like that.
I finished the main story last night and I basically agree with you. It’s got plenty of issues, but overall it’s fun. It is neither the 9/10 game of most reviews I saw nor the 4/10 game that people want it to be.
I think my main issue is that it wants to have a story about the underworld and how you can’t trust anyone and you’re a huge underdog just trying to survive but it doesn’t want to commit to it. It feels thematically janky in places and ways that feel design-by-committee. It fills the shoes of Shadows of the Empire decently enough, but it feels like it was trying to be 1313 and failed.
If you can see a polar bear it’s a threat.
They really aren’t like other bear species. They are an apex predator in an area where basically nothing other than another polar bear can even harm them. They see most things as food, including humans.
As a bonus, Iceland has a pretty wonky ecosystem that needs protecting as is and polar bears aren’t native to the island. They have to swim extreme distances to get there, making relocation extremely difficult and expensive, plus if they leave it be it will entirely disrupt other wildlife in the area, to say nothing of the human population.
As others have said, it sucks that it got shot, but Iceland especially has very limited options on how else to deal with it. Shoot on sight is, unfortunately, a very reasonable policy for them.
Yep, it sounds pretty much exactly like what people expected.
Honestly, I’m on a bit of a Star Wars kick lately and it’s been long enough since I’ve played an Ubisoft open world to find some enjoyment, so I might pick this up. But it certainly doesn’t sound like it’s going to blow me away.
Yeah, there was a whole kerfuffle about it because all the files were still on the disc, therefore some jurisdictions re-rated the game to some version of adults only. Rockstar definitely did all the development work to get that sex in the game, they just decided not to show it in normal gameplay.
I went from being glad this goofy-looking game is getting some attention to realizing I wasn’t one of those 5000 wishlists already. Oops.
Game looks like it’ll be a fun little experience, I’m looking forward to it!
Unironically my two favorite sauces for fries. I attribute a not insignificant portion of my weight gain pre-COVID on slathering cafeteria fries with too much mayo.
Honestly? Bash. I tried a bunch a few years back and eventually settled back on bash.
Fish was really nice in a lot of ways, but the incompatibilities with normal POSIX workflows threw me off regularly. The tradeoff ended up with me moving off of it.
I liked the extensibility of zsh, except that I found it would get slow with only a few bits from ohmyzsh installed. My terminal did cool things but too slowly for me to find it acceptable.
Dash was the opposite, too feature light for me to be able to use efficiently. It didn’t even have tab completion. I suffered that week.
Bash sits in a middle ground of usability, performance, and extensibility that just works for me. It has enough features to work well out of the box, I can add enough in my bashrc to ease some workflows for myself, and it’s basically instantaneous when I open a terminal or run simple commands.
The art direction seems kind of off, but sometimes that can shake itself out in game.
The tone of the trailer is definitely not the Dragon Age vibe. Lighthearted Oceans-style crew selection to deal with what looks like some sort of world-ending calamity? Yeah, that’s not right.
Things could work out but I’m sure not feeling optimistic.
As far as I can tell, he’s basically a random web designer who got traction on Twitter with criticism of Trump. It’s kind of impressive how prolific a dude can be out of nowhere.
My prediction is that people will overhype it with lots of hopes for super complex systems, call it shit when it has fewer mechanics and civs than 3/4/5/6 with all their DLC, and then eventually decide it’s good after a couple years of DLC and patches.
You know, the usual Civ cycle. I’ll probably buy it day 1 assuming it isn’t actually broken, per usual, and dump a couple hundred hours in it, per usual.
On principal I don’t use cloud-based password management solutions like this, but Proton Pass does make it somewhat tempting, especially since I have a Proton Unlimited subscription anyways. KeepassXC + syncthing do well enough, but PAM integration would be kind of nice some days when I’m opening and closing my vault a ton.
Unciv works perfectly fine on a phone if you feel like risking significant amounts of your time (:
This is how I do it. I may never stop actually having that gmail account in use due to the number of accounts tied to it, but I at least can use other services going forward without losing tons of stuff.
Honestly, it’s halfway correct, if I need to go into the office I’d rather be able to interact with people IRL. Most of my work unit tries to be there on Mondays for that reason.
The caveats are that I’d still rather not be there at all and that our office sucks so most people are at least as effective at home anyways.
Nord Light was also pretty good when I tried it. I waffle back and forth between light and dark themes now and then and there’s always a few good options that brighten the space without flashbanging you.
My most direct use of fzf is to search large result sets for something I can’t 100% remember the name or location of, so this actually sounds nice. I’ve managed to get fzf to slow down a few times and… well, I’m sure as hell not organizing that folder structure.
Foddy is a game developer with a history of making games with frustrating control schemes. He originally got notoriety for QWOP, where you use the QWOP keys to control the runner’s left and right knees and feet and run as far as you can. Lately he’s better known for Getting Over It, a rage platformer where you play as a guy in a cauldron who moves by using a hammer to drag/throw himself around.