• 16 Posts
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Joined 2 years ago
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Cake day: March 22nd, 2024

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  • The issue with AI is “now”

    Can they power with solar? Nuclear? Hell, even a natural gas plant? Nope, the data centers need the power right this second, so they get gas turbines on site. Same with cooling; evaporative is just the quickest and cheapest to set up.

    Same with its architecture. There’s no time to fix temperature/sampling issues, no time to try bitnet or any of a bazillion interesting papers that came out. A shippable product (model) is needed yesterday; just scale up what we have. “Fail” a single experiment? Your team is fired, which is exactly what happened at Meta.

    Everything has to happen right now because of corporate FOMO. So, while this is an interesting musing and maybe Intel or someone will play with it, the actual AI labs could not care less because they can’t get it immediately.



  • Yeah. Wine/Proton is an incredible achievment. DirectX->Vulkan translation is a miracle by itself.

    EDIT: Also, stripping Windows is not daunting. It comes down to:

    • Install it fresh.

    • Don’t install anything unless something absolutely doesn’t work without it.

    • Delete apps you don’t need, like (say) Xbox.

    • Tweak the power profile to minimum 0%/maximum 100% CPU, if it isn’t already.

    • Run a Windows debloating script.

    • Disable realtime AV.

    • (Optional) auto-undervolt your GPU with MSI Afterburner’s curve optimizer.

    …And that’s about it, really. There’s tons of other Windows performance mysticism, but it’s (mostly) either very situational, or straight up nonsense.


    • You can run DXVK (DirectX -> Vulkan) in Windows, too.

    • Antivirus (even Windows Defender with defaults) can massively slow down disk IO in some games. As an example, my Rimworld loading times were over 2X as long with Defender realtime active, and it caused all sorts of hitching.

    I’m not trying to dunk on Linux here; it can help a ton, sometimes. Sometimes it is Linux that provides the massive boost.

    …But sometimes it’s just about a good default configuration, with linux gaming OSes provide. Windows can be like this too, once it’s stripped down.

    Again, not trying to dunk or tout either OS; I use both, though linux mostly. But I think attribution is important. And the assertion that Linux provides a big performance boost is not always true; I’m still stuck on Windows with several games just because (in spite of my best tweaking/modding efforts), they still perform better on Windows in A/B tests.



  • I love how there’s a ton of comments and upvotes here, yet OP’s article is paywalled behind a subscription. Did anyone here actually read it?

    It reminds me of a post I just saw elsewhere, with total nonsense in the link. Since it was already upvoted, the moderater left it up as an experiment: it got a boatload of upvotes and comments. No one cared, even with someone pointing this out in a comment. It was just a bunch of the same comments affirming what they already believed.

    …That about sums up the internet for me now. People don’t actually care where information came from; they just want to drive by, then keep scrolling :(



  • If you’re wondering about Fedora vs CachyOS, it comes down to what you do on your PC. And what you’re used to.

    If you want better “preconfiguration” for graphics stuff, CachyOS is the way to go. With Fedora you will end up referencing and maintaining a whole lot more yourself, while the CachyOS maintainers basically do all that maintinance and config optimization for you.

    But Fedora might be better for a less GPU-focused “workstation” type system.

    Generally, I’d look at the “style” and interests of distro maintainers. CachyOS is built by a collective of linux gaming/compute enthusiasts that snowballed into popularity, though it does inherit all the work from Arch. Fedora is a long standing workstation/server workhorse, a “pre release” for Red Hat enterprise linux.