So, Jellyfin is one of those apps where the Docker documentation is really lacking. I’m gonna give you my docker-compose.yml
file in case it helps:
services:
jellyfin:
image: jellyfin/jellyfin
user: 0:0
restart: 'unless-stopped'
ports:
- '8096:8096'
environment:
#- JELLYFIN_CACHE_DIR=/var/cache/jellyfin
#- JELLYFIN_CONFIG_DIR=/etc/jellyfin
- JELLYFIN_DATA_DIR=/var/lib/jellyfin
- JELLYFIN_LOG_DIR=/var/log/jellyfin
volumes:
- ./config:/config
- ./cache:/cache
- ./data:/var/lib/jellyfin
- ./log:/var/log/jellyfin
- /data/jellyfin:/data/jellyfin
devices:
- /dev/dri
For me /data/
is my RAID array, which is why my jellyfin data directory is there. Everything else goes in the same directory as the compose file. My system has a graphics card that does transcoding (Arc A380), so I have /dev/dri
under devices.
You should learn a lot about Docker Compose, because it will help you tremendously. I use Jellyfin behind an Nginx Proxy Manager reverse proxy. I’d highly recommend it. Here’s my compose file for that:
services:
app:
image: 'jc21/nginx-proxy-manager:latest'
restart: unless-stopped
network_mode: "host"
#ports:
# - '80:80'
# - '81:81'
# - '443:443'
volumes:
- ./data:/data
- ./letsencrypt:/etc/letsencrypt
Running in “host” mode is important, instead of just forwarding ports, because it lets you forward things to localhost, like pointing https://media/.[mydomain]/
to http://127.0.0.1:8096/
for Jellyfin.
Anyway, best of luck to you, and I hope that helps!
I take it you’ve never even tried Linux before. Both of those things are not things that will hold you back. My mom uses Linux, and she barely knows what “right click” means.
With regard to your Steam games, as long as you don’t play games that use restrictive anticheat, you’ll be fine.