Doesn’t PS2 use a PowerPC architecture? And newer consoles are on x86 so having FPGAs for either stack feels uneconomic right now. Also the issue with making roms compatible is a lot of them used chip level tricks to get certain things to function.
Doesn’t PS2 use a PowerPC architecture? And newer consoles are on x86 so having FPGAs for either stack feels uneconomic right now. Also the issue with making roms compatible is a lot of them used chip level tricks to get certain things to function.
You’re right! I wonder if there’s a reason beyond costs.