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Cake day: February 8th, 2024

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  • reinei@lemmy.worldtoScience Memes@mander.xyzSeconds
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    14 days ago

    Just as particle physicists measure everything in energy (eV to be precise…)

    Mass? eV Energy? eV Distance? 1/eV Time? Guess what: 1/eV as well! This also means velocity has unit 1…

    And the worst part: it turns out to be extremely useful!






  • Welcome to Greece! No, not our modern Greece, the old timey write philosophical questions into the dirt with sticks and argue with your best homies about it kind of Greece!

    Want to compute something? Hope you got all your steps in linear order so you don’t have to remember too much in between other steps!

    /s (but not really so I totally am on your side, original formulations of math problems are a pain…)









  • Uff this started out for me as being “easy! Minecraft, Factorio and a third one!”

    And then quickly and only devolved into an abyss of deliberation…

    • Do I take EU4+DLC+Anbennar because then I would finally have an excuse to actually learn and play this damn game? (Plus having base game and Anbennar basically doubles the replayability)
    • Do I take VintageStory so I can finally learn to actually play it well and start creating meaningful mods for it?
    • Should I take Noita or Caves of Qud? Should they be replacements for DF?
    • Is either of Civ V or Civ VI replayable about for me for this much time?

    And from there the more basic questions:

    • Does any of the three games need to be entertaining enough to basically always run or could/should it suffice to simply rotate between them?
    • How much time would I reasonably want to spend playing vs creating?
    • Also am I allowed to spend some time basically daydreaming every day (aka the games are meant more to actually keep me sane rather than get people to recommend good games they have given thought and time to?) or should they/would I want them to keep me occupied basically 15/7?

    So yeah, Minecraft probably still stands as there are way too many mods and building ideas for it to (probably?) become truly stale in a lifetime!

    And Factorio because I still want to actually finish an AB run for once, or a SE run, or … You get the idea. Buut the third slot would likely be a make or break for this whole endeavor and now it’s back to square one again!



  • Okay first of all this message is really nicely written to explain multi collision attacks! (I knew some stuff about hashing and collision attacks before but not about multi collision and why that would be really useful here.)

    However, I first thought they were looking for inputs which basically preserve a known state and then generating an alphabet with those kinds of blocks (basically have one for each symbol and up to n additional blocks to “reset” the state to the known value) because that could shrink the size of stored blocks by a lot (I’d imagine).

    But now I am wondering if that’s even possible currently (even with an algorithm as “broken” as MD5 has become now)?