Valve has manually selected the game to be run with proton experimental under linux, and it works on my linux desktop. So it will probably at least run on Deck, but I don’t imagine it’s a very controller-friendly game. I have no idea about Mac.
Valve has manually selected the game to be run with proton experimental under linux, and it works on my linux desktop. So it will probably at least run on Deck, but I don’t imagine it’s a very controller-friendly game. I have no idea about Mac.
Comet has a list of supported requests on their github readme, and at least the achievement requests seem to be present. I’m not sure if Heroic utilizes them though
One of my main tools has been SteamDB’s instant search - it’s basically a giant list of all steam games, sorted by review score, with a TON of different filters you can apply. Looking specifically for something released this year? You can filter for it. Looking specifically for a co-op action shooter, or a singleplayer 2d platformer? You can filter for those too. Wanting to exclude early access games or exclude games with a min/max number of reviews? You can do that too. Very handy tool
Sonic & All Stars Racing Transformed Collection is a blast if you’re okay with a kart racer.
Flatout 2 is the OG combat racer.
If you’re looking for a true “racing sim” type game I would probably recommend one of the Assetto Corsa games, either the original or competizione.
CarX Drift Racing Online is probably not what you expect, but is really fun. Not exactly a traditional “racing” game because you don’t compete for time, but rather compete for “drift points,” with longer/wider drifts getting more score. It has a surprisingly thorough singleplayer mode, and the multiplayer is relatively relaxed. Multiplayer is setup in an open-world style; you join a big lobby and can just drive around with friends or randoms without actually competing for anything, although people in each lobby can start competitions that everyone else can opt-in to. The main reason I’m recommending it is it has very thorough car customization and is a chill, non-competitive driving game, whether that be singleplayer or multiplayer.
English-speaking population is about 1.5 billion worldwide and 300 million of that is in the US (first language or additional language), so the US is about 20% of the world’s English speakers. The 2nd and 3rd countries with the most English-speakers are India and Nigeria, so factor in internet access, and the US is almost certainly >20% of the English-speaking internet.
Source: https://en.wikipedia.org/wiki/List_of_countries_by_English-speaking_population
I thought this might be a similar situation to Ghost of Tsushima where a PSN account is only required for online play, but Ragnarok has no multiplayer.
I don’t understand why Sony is so insistent on this. PSN is still unsupported in 170+ territories; this requirement is just going to turn most of those “would-be” buyers in those territories into pirates.
These don’t exactly “fit in” with the rest of the list, but on Deck I’ve personally had a blast with CarX Drift Racing Online and the Sonic &ASRT Collection
This game has been free on Epic, free on GOG through Prime gaming, and free through gamepass. Does anyone know if they’re counting those free claims as “sales”?
Gamepass isn’t for me, but dual booting for it is understandable. But office? I’ve found LibreOffice and OnlyOffice are usually “good enough,” and if you really need true MS Office, I believe they offer web editors now
Considering Counter-Strike 2 completely dropped Mac support, I highly doubt it
Helldivers 2’s anti-cheat (nProtect GameGuard) is kernel-level on Windows, but has a userspace fallback for linux
Edit: see this post
Questionable privacy/security practices: https://www.theverge.com/2022/11/30/23486753/anker-eufy-security-camera-cloud-private-encryption-authentication-storage
The clips of the hacks being installed/activated are pretty crazy:
Note that the title has been edited: we do NOT know if this was EAC yet. The article says it “may have been.” EAC has claimed it wasn’t them (but of course they’re going to claim that). Instead, it could have been Apex’s source engine. Or, it could have been two individually compromised machines from software completely unrelated to Apex; remember, these are two high-profile targets, after all. We just have to wait and see what the real cause was. Regardless, I wouldn’t play Apex for at least the next day or two, just to be safe.
There isn’t much sandboxing in Wine, but at least on linux, the AC is forced to run in userspace (instead of having root privileges). So it’s not quite as invasive, but it still has access to everything your non-root account has access to. Which is still a lot. Probably not much better from a privacy perspective, but at least a little better from a security perspective.
This clip is him installing Malwarebytes, after the hacking/cheating incident happened
The clips are pretty crazy:
I think the Deep Rock developers are owned by Embracer now, so I’m not sure if that counts as “indie” anymore, even if they’re still a small (and previously somewhat home-grown) studio. But it’s still a damn good game - ROCK AND STONE
It’s a shooter with no aim assist, and the UI isn’t setup particularly well for controller (at least not yet)