Games should absolutely not be taking longer to develop. Studios are working on games for 5-6 years and the game releases as a buggy, broken mess that isnt even enjoyable. By comparison, games in the 2000s were made in less than 3 years on average, and some are still widely regarded as masterpieces, even if they have bugs.
Games should not ever be taking so long. The industry has a problem that they need to resolve. Whether its too many chefs in the kitchen, too big game scope, too much time spent on R&D instead of sticking with something known to be viable, they have to solve it themselves.
Games should absolutely not be taking longer to develop. Studios are working on games for 5-6 years and the game releases as a buggy, broken mess that isnt even enjoyable. By comparison, games in the 2000s were made in less than 3 years on average, and some are still widely regarded as masterpieces, even if they have bugs.
Games should not ever be taking so long. The industry has a problem that they need to resolve. Whether its too many chefs in the kitchen, too big game scope, too much time spent on R&D instead of sticking with something known to be viable, they have to solve it themselves.