cross-posted from: https://lemmy.zip/post/47288804

As someone who last tried No Man’s Sky out about 5 years ago, it looks like it’s time to give it another shot.

  • Maple@lemmy.world
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    1 day ago

    They keep swinging and they keep hitting man, good for Hello Games, they turned a sinking ship around. Now if only the rest of the games industry could do the same.

  • mintiefresh@piefed.ca
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    2 days ago

    I respect how much work they’ve put into the work since launch.

    Hope this update goes well. I probably won’t play it because my game log is so big but it’s pretty amazing to see how far this game’s come.

  • jqubed@lemmy.world
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    2 days ago

    I remember the rough start they had, but major kudos to them for sticking it out and turning it into a fantastic game, and even more kudos for all the content they’ve continued to release over the years expanding the game with none of it as additional purchases/DLC. I’ve bought the game once on Xbox One when it was on sale because that was the only system I had that could run it, but I suspect I’ll buy it again for PC when I have a system that can run it because it supports PCVR and I feel like this would be a fantastic game for that.

    • Kernal64@sh.itjust.works
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      24 hours ago

      Can confirm that this game in VR is ridiculously good. There arent really any limitations. Anything you can do in the standard mode, you can do in VR. It’s my favorite VR game to date. I love landing on some unknown world and just wandering around. The immersion is absurdly good.

      • Vile Asslips@sh.itjust.works
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        10 hours ago

        It wasn’t good a few years ago when I tried it, and I ended up refunding it entirely because of the VR. I purchased it again last year and played for an hour or two before putting it back down. I have a whopping 3.8 hours total.

        I will give this game another shot due to this major update, and to be honest it’s very unfair of me to gripe about this game with under 4 hours total playtime. I absolutely love space games, so this should be right up my alley. I may eventually hop back in VR and give that a shot as well.

        My main dislikes are the crafting and collection of materials, but hopefully once I’m over that hurdle I’ll see the game as it really is.

        • Kernal64@sh.itjust.works
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          7 hours ago

          Hopefully you’ll like it better this time around. I know VR preferences can be very subjective, so I can understand why it may not have worked for you. While I don’t know what specifically you didn’t like, I will say that on the performance and visual fidelity aspects of VR, they’ve done some good work over the last year or two. Improvements to the engine and things like DLSS in VR really help it run better.

          Regarding the crafting and material collection, I have some good news. From your time with the game, you probably remember the difficulty options of Normal, Survival, Permadeath, and Creative. That last one eliminates all costs and penalties from the game, for people who just want to Netflix warp drive and chill. But, if you don’t want to make it too easy, they’ve since added a ton of granular difficulty controls, most of which are adjustable on the fly. You can make a game that’s otherwise normal, but eliminates crafting costs, if that’s your preference. You may already be familiar with the settings, but I mention it anyway because a surprising number of people I talk to about the game don’t know and have played the game for a long time without realizing they can adjust fine grained difficulty settings.