• Randomgal@lemmy.ca
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    18 hours ago

    They have started doing that though. No company is going to stop selling individual games. They are going to continue raising the prices, specially of games in high demand, to price out most people.

    Same result for us. But they get the ideologue whales who keep buying individual games to virtue signal, and also get to exploit gamers. It’s a win win.

    Capitalism needs to die if you want change.

    • Katana314@lemmy.world
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      14 hours ago

      So this is basically an observation about raising prices. But I think there’s a misconception on social media that you have to be reading the news and on your soapbox to alert people to those things.

      Pricing has always very readily affected people’s spending behavior. Not just people that follow gaming news, but people browsing GameStop for whatever’s new. We’ve even seen that - stats are showing people spent much less on games this year. Some people are even spending less through the option of going for a subscription rather than buying 8 games through the year. The publisher plan is certainly to tune up that cost with time, but personally, I don’t think that plan has a high chance of success.

      And there’s a very worrying reality on the publisher side that gamers have many alternatives, especially as quality falls in these AAA products. You can imagine someone starved for a Soulslike might’ve spent $70 on generic copycat “Folly of the Dodgeroll 7”, if not for seeing Hollow Knight Silksong for $20 one shelf over.

      So basically, I never hated the subscription model itself as a “weapon of capitalism”; just the constant attempts to shrinkflate as has been happening to most else.