Randy Pitchford has continued his social media push to address complaints about the performance of the PC version of Borderlands 4, telling some disgruntled players they can get a Steam refund if they’re unhappy with the game.
For a long time he was told by everyone in public and in private that he was awesome and perfect, and the greatest game developer, which made him a ton of money and very famous. Now his latest game is failing and his overinflated ego is panicking.
Seems to me he and Gearbox have been in lots of shit for a while now (the infamous USB drive, serious plagiarism accusations when Borderlands did an artistic 180 during development, Alien : Colonial Marines released broken as hell after funneling its funding to make BL2, Duke Nukem Forever…)
And every time Pitchford’s (mostly unnecesary) public answer has been terrible.
As far as DNF goes, it was probably an easy profit for the company. They bought it from 3D Realms and patched it up into something releasable. I doubt they spent a lot on the deal. It didn’t have to sell many copies for them to hit break even.
Not a bad business decision, and I’m glad that development story had a definitive ending.
For a long time he was told by everyone in public and in private that he was awesome and perfect, and the greatest game developer, which made him a ton of money and very famous. Now his latest game is failing and his overinflated ego is panicking.
Was he?
Personally I’ve always thought of him as a bit of a prick.
Really? Was that a long time ago?
Seems to me he and Gearbox have been in lots of shit for a while now (the infamous USB drive, serious plagiarism accusations when Borderlands did an artistic 180 during development, Alien : Colonial Marines released broken as hell after funneling its funding to make BL2, Duke Nukem Forever…)
And every time Pitchford’s (mostly unnecesary) public answer has been terrible.
As far as DNF goes, it was probably an easy profit for the company. They bought it from 3D Realms and patched it up into something releasable. I doubt they spent a lot on the deal. It didn’t have to sell many copies for them to hit break even.
Not a bad business decision, and I’m glad that development story had a definitive ending.