misk@piefed.social to Games@sh.itjust.worksEnglish · 24 hours agoHollow Knight: Silksong devs address difficulty concerns: “You have choices”www.dexerto.comexternal-linkmessage-square53fedilinkarrow-up183arrow-down12
arrow-up181arrow-down1external-linkHollow Knight: Silksong devs address difficulty concerns: “You have choices”www.dexerto.commisk@piefed.social to Games@sh.itjust.worksEnglish · 24 hours agomessage-square53fedilink
minus-squareRenacles@lemmy.worldlinkfedilinkEnglisharrow-up26arrow-down1·21 hours agoI feel like they should stick to their guns and just make the game they want to make. Is it going to be for everyone? No, but no game is.
minus-squarecarmo55@lemmy.ziplinkfedilinkEnglisharrow-up7·5 hours agoA game developer can have massive blind spots about their game, feedback can elevate the artist’s vision if responded to critically.
minus-squareRenacles@lemmy.worldlinkfedilinkEnglisharrow-up4·5 hours agoYes, but trying to please everyone can also lead to pleasing no one.
I feel like they should stick to their guns and just make the game they want to make.
Is it going to be for everyone? No, but no game is.
A game developer can have massive blind spots about their game, feedback can elevate the artist’s vision if responded to critically.
Yes, but trying to please everyone can also lead to pleasing no one.