Tides of Tomorrow comes from the Road 96 studio, and has your narrative choices create impact for other players in this storytelling relay race to survive plastic death
These comments are severely overestimating the level of autonomy players are given in this game. It’s just a branching story, where the branches one player is presented with are dependent on the branch another player chose. I imagine if only a single person plays this game, it will just make stuff up to make it seem like there are other players affecting the world.
Also, also the cynicism on Lemmy is a stale meta at this point. Be the change you wanna see or stfu.
I think this is why a certain scrolling shooter at the endgame of a certain game closely located to a tomato didn’t emotionally work for me. I can do the math - it can’t just throw that many other players at the problem to get me through the enemy ships, and the game needed to be playable off the internet since little else of it was online.
How are you defining “live service single player” game? This is a narrative adventure game. I will be surprised if you ever actually interact with another player directly at all. The dev has said that it supports completely offline play.
Edit: the devs have also specifically said you won’t interact with other players in real time. It’s about as “multiplayer” as the bloodstains in dark souls, but if they had a bigger effect on your narrative.
These comments are severely overestimating the level of autonomy players are given in this game. It’s just a branching story, where the branches one player is presented with are dependent on the branch another player chose. I imagine if only a single person plays this game, it will just make stuff up to make it seem like there are other players affecting the world.
Also, also the cynicism on Lemmy is a stale meta at this point. Be the change you wanna see or stfu.
I think this is why a certain scrolling shooter at the endgame of a certain game closely located to a tomato didn’t emotionally work for me. I can do the math - it can’t just throw that many other players at the problem to get me through the enemy ships, and the game needed to be playable off the internet since little else of it was online.
Like real life, the cynicism comes from a lot of bad experiences…
I am, by not supporting these games financially, I’m hoping they crash and aren’t made anymore.
Live Service single player games are an abomination.
How are you defining “live service single player” game? This is a narrative adventure game. I will be surprised if you ever actually interact with another player directly at all. The dev has said that it supports completely offline play.
Edit: the devs have also specifically said you won’t interact with other players in real time. It’s about as “multiplayer” as the bloodstains in dark souls, but if they had a bigger effect on your narrative.