alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agoPalworld studio Pocketpair says its new publishing division won't handle games that use generative AI: 'We don't believe in it'www.pcgamer.comexternal-linkmessage-square53fedilinkarrow-up1342arrow-down13
arrow-up1339arrow-down1external-linkPalworld studio Pocketpair says its new publishing division won't handle games that use generative AI: 'We don't believe in it'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agomessage-square53fedilink
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up6·1 day agoYou don’t need any preexisting training data for procedural generation
You don’t need any preexisting training data for procedural generation