• Patapon Enjoyer@lemmy.world
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      8 months ago

      Here’s the thing though, when you’re CPU-limited (and a lot of the games that struggle on current gen are) the upgrade won’t do much.

      You should expect better resolution, ray tracing and possibly better image quality if devs implement PSSSR and it’s better than whatever upscale solution they’d use instead. Maybe if a game is pretty close to hittong its frame target it’ll give you a smoother performance but don’t expect much last that

    • shawwnzy@lemmy.world
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      8 months ago

      The question is who would want one?

      If you’re a big graphics nerd, who really needs the highest quality everything, you probably have a PC. If you’re an average consumer , the PS5 is fine. A PS5 Pro seems unnecessary.

      • conciselyverbose@sh.itjust.works
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        8 months ago

        PS5 does stuff PC still doesn’t.

        It’s not enough for me to buy games there first, but mostly because of Steam Deck. Even though PC supports pcie4 as well, the fact that it’s a standardized hardware feature with built in hardware decompression means games can rely on proper loading bandwidth.

          • conciselyverbose@sh.itjust.works
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            8 months ago

            I said it in that post.

            There is no comp on PC for the loading capability the PS5 has. You can’t stream in a world from SSD on PC like you can on PS5.

            • frezik@midwest.social
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              8 months ago

              Do you mean its ability to stream data directly from the SSD to the GPU without the CPU being involved? Because PCs can do the same thing these days.

            • Patapon Enjoyer@lemmy.world
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              8 months ago

              Even if we were in a world where PCIE 4.0 SSDs faster than PS5’s internal SSD (and 5.0s that are twice as fast that are launching this year) didn’t exist, what is the PS5 doing with all that speed that couldn’t be done on PC?

              If you want to say the PS5 and Xbox Series consoles punch above their price bracket, that’s very true, specially at launch; but no console has been more capable than a contemporary PC since the Xbox 360 (or arguably the PS3)

              • conciselyverbose@sh.itjust.works
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                8 months ago

                It’s not the hardware that’s the problem. (Though again, the built in hardware decompression matters too.) It’s the PC libraries for loading being dogshit. Loading speeds on PS5 with everything identical blow doors off of PC.

                And again, I already answered the question in the post you’re replying to. You can stream the much higher quality game from disk in real time.

                • im sorry i broke the code@sh.itjust.works
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                  8 months ago

                  It’s not enough for me to buy games there first, but mostly because of Steam Deck. Even though PC supports pcie4 as well, the fact that it’s a standardized hardware feature with built in hardware decompression means games can rely on proper loading bandwidth.

                  holy ignorance

                  • conciselyverbose@sh.itjust.works
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                    8 months ago

                    The point is that the settings don’t matter. You can’t match the load performance of the PS5 on PC.

                    This will likely eventually change. But right now the PS5’s storage stack actually gives cutting edge performance, and it’s what makes seamless loading screen free traversal, including fast travel anywhere, possible in current, demanding games.