• Clasm@ttrpg.network
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      1 day ago

      Only because the C-suites’ don’t have a creative bone in their collective bodies. They only know how to follow ‘numbers go up!’

        • Lemmayng@lemmy.world
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          2 days ago

          It was excellent. The only thing keeping it from perfection in my eyes was the pacing, which didn’t really let many moments breathe. At one point it bordered on Monkie Kid and Rise of the TMNT-style of pacing from their 11 min episodes, both series of which Flying Bark Studios worked on.

          The art style, design, and BG art was to die for.

          • EonNShadow@pawb.social
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            1 day ago

            Yeah imo they needed like an extra 30min (at least) of runtime to let moments breathe and tell the story they wanted to.

            Otherwise, animation, art style, choreography, etc, all 10/10 though.

            • Lemmayng@lemmy.world
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              1 day ago

              I would KILL for an extra 30 min for the movie. If nothing else, just to add more quiet moments. The whole time I was watching the movie I could FEEL the story wanting to slow down a bit and just let the scenery speak for itself.

        • Brave Little Hitachi Wand@feddit.uk
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          2 days ago

          I quite liked it. Some choices I wouldn’t have done myself, and I was sorry not to hear Dante Basco doing Zuko again. Overall pretty great, compared to what you’d reasonably expect from a highly anticipated, highly belated sequel.