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If anything I expect to see more fine degeneracy out of spite.
Monster dick mods on Monster Hunter are gonna get bigger and more grotesque. Quite a way to assert dominance
I should revisit that game…
I have. Not because of the monster dicks, though. Someone just dropped a decently-sized Bloodborne mod
The mod to give Monster World’s monsters cocks and cloacae was the best fucking mod ever
Because we all know how Bethesda’s reputation was ruined by Skyrim.
I mean, kinda. But not in the same way, more like Bethesda makes shit games that modders fix.
That was their reputation before Skyrim. Skyrim’s many re-releases is how that particular game tarnished their rep.
This subject keeps popping up, and I think the part that’s really upsetting me besides the whole “I bought this, Capcom, let me do with it what I want” is the idea that you can have a game where the solution to your problems is blowing someone’s head off with a shotgun, but god forbid Chun Li have exposed tits
I’m not here saying that Capcom should just stop putting violence in its games, or that it should just sexualize all of its games. What I AM saying is that the idea that sexuality is inherently more offensive than killing is straight up backwards to me. It’s not even a capcom thing. That’s just most societies, but Capcom is hitting a nerve with this
Although I don’t understand the appeal of Leon in a g-string, I also understand that Capcom didn’t make the mod.
Heads up capcom, the religious conservatives of the world are angry that kids are playing games and not praying. Your reputation is already in the sewers.
This might be an issue, however:
In a separate slide that’s explained a little more fully, the company adds that the impact of mods on their reputation isn’t just the result of someone stripping Leon Kennedy down to his knickers. Players who install mods only to suffer performance problems such as crashes, freezing or save data corruption can end up turning to Capcom for support, which can then eat up workload and development budget that might otherwise be spent on creating higher-quality games.
I’ve worked in software support for a decade and saying “We can’t support you because you modified this” is pretty standard. And with automated replies they don’t take too much support time.
You could even automate that entire process.
Require customers to email support, require a log file, have your log files show if mods are installed, auto reply that the customer should reinstall the game without mods and see if the issue persists.
If you want to get really snarky, figure out who wrote the mods and cc them on the reply saying “For your convenience we have included the authors of the installed mods on this email so you can work with them to resolve your issue.”
Then just impliment some automatic message before anyone in support is contacted. Something like “If you installed mods in your game, the first step is to uninstall them. If it still works, reinstall the game. If it’s still not working after that, THEN we’ll help”
Maybe worded a little more professionally, but just an automatic trouble-shooting message that’s gonna be every support person’s first response anyway
Gee capcom. Got any hard evidence that people who install mods are going to you for help?
Didn’t you give Cammy a huge dumpy for a reason?
You can’t do anything about it, so owe up to it and offer an SDK and Workshop support where you can at least curate the experience and steer it in the right direction.
You know what tarnishes the rep of your games? Shitty business practices.