Right; a stationary Steam Machine (upgradable, etc.) would be a desktop PC running SteamOS, which should probably remain outside the purview of Valve’s hardware division.
It would need to be priced aggressively and have competitive specs to get enough volume of sales to justify building. They’d also need a new controller.
But if you want that, wouldn’t you just buy a pre built from literally anywhere and install Steam and enable big picture mode? That’s really not that hard, I do it on my laptop for when my kids want to play on the big screen.
Their SOC makes sense in the Steam Deck because it’s running at a lower resolution. If you try to run at 1080p, you’ll get significantly worse performance, and that’s kind of the bare minimum resolution for a console.
Valve would need a significantly stronger SOC to run on a home console, and it would likely need to be stronger than what’s in existing consoles because they don’t get the benefit of devs targeting that SOC.
I’m guessing they’d need to sell for ~$800 for it to make any sense. That’s quite a bit more than existing consoles, but it’s a competitive price for a gaming PC. And I’m guessing the market for a Steam console is a lot smaller than a handheld.
A small set-top box (essentially a Steam Deck with the screen, controls and batteries removed, and with components that don’t have the space restrictions that come with a mobile device) would still be an interesting proposition. Particularly if they partnered with the main video streaming services to port their apps across, and implemented Chromecast/AirPlay support.
I can see a market for it, as a “Chromecast and Apple TV competitor that also plays all your games”.
Right; a stationary Steam Machine (upgradable, etc.) would be a desktop PC running SteamOS, which should probably remain outside the purview of Valve’s hardware division.
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It would need to be priced aggressively and have competitive specs to get enough volume of sales to justify building. They’d also need a new controller.
But if you want that, wouldn’t you just buy a pre built from literally anywhere and install Steam and enable big picture mode? That’s really not that hard, I do it on my laptop for when my kids want to play on the big screen.
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Their SOC makes sense in the Steam Deck because it’s running at a lower resolution. If you try to run at 1080p, you’ll get significantly worse performance, and that’s kind of the bare minimum resolution for a console.
Valve would need a significantly stronger SOC to run on a home console, and it would likely need to be stronger than what’s in existing consoles because they don’t get the benefit of devs targeting that SOC.
I’m guessing they’d need to sell for ~$800 for it to make any sense. That’s quite a bit more than existing consoles, but it’s a competitive price for a gaming PC. And I’m guessing the market for a Steam console is a lot smaller than a handheld.
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Huh, that’s not a bad idea. Something that, say, Links to another machine running Steam…?
/s
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A small set-top box (essentially a Steam Deck with the screen, controls and batteries removed, and with components that don’t have the space restrictions that come with a mobile device) would still be an interesting proposition. Particularly if they partnered with the main video streaming services to port their apps across, and implemented Chromecast/AirPlay support.
I can see a market for it, as a “Chromecast and Apple TV competitor that also plays all your games”.
I think that’s called a raspberry pie, essentially.
This is what nvidia did with the shield, and they don’t make a mobile version anymore. The set top box was just that successful.