Pls dont pirate indie games. They are usually made by a very small amount of people that work realy hard and deserve every cent. And usually they are very cheap. Everybody can spare five bucks once in a while.
What people need to learn is that “indie game” it’s not a synonym for good, or worthwhile. I’ve pirated tons of indie games which wereamazing and I ended up buying.
I’ve also pirated tons of indie games that I wouldn’t have spent a damn dollar on because they absolutely sucked.
Pirate indie games all damn day. Pay for the ones that aren’t flame-broiled ass. Don’t reward people who asset flip or put 5 mins of effort into something just because the game is listed under a category called ‘indie’ lmao
This is how I handle pirating. I more or less treat pirating as a demo for the game. If I liked the game enough to finish it, 9/10 times I’m going to actually buy it unless I have some personal reason not to, like the dev being a pos I don’t wish to support or something.
Indie also covers an enormous financial area. People generally group games into AAA, Some nebulous middle ground games that are generally produced by the major studios but aren’t AAA and Indie.
There is a difference between indie games that sell millions of copies vs dozens and this lack of discrepancy makes this complex. I once pirated a game called infernium after seeing a friend play it on switch, then learnt that it’s an absolutely tiny game by a solo developer. I happened to adore the level design and lore of that game so much that I bought it on steam and then bought all of his other games too just to support him.
On the flipside, we refer to a game like Hades as indie. I love supergiant games and have purchased all their titles but I would have felt zero remorse at pirating Hades.
Maybe the only thing that I feel is sad in all of this is that the massive AAA games takes years to be cracked nowadays, which means only indie games are pirateable. I don’t like the unfair dichotomy this creates. There are probably a reasonable amount of people who pirate indie games and buy AAA games for this reason, and that’s bad for industry.
Yes they are cheap, but you cant say every can. It would even be better if it was phrased with should. Let em pirate the game and check it out. Many games dont have good demo and you are wasting your money. Even if it were just 5 bucks, you could have spend your spare 5 dollar on a game you already enjoyed and credit the development. And maybe i would even pay more if i choose the price myself
Brother, I was there some decades ago. Now I buy games that I don’t have time to play so that you can pirate still. Be me one day, and the cycle can go forever.
Ahhh the prime pirating years. Enjoy! If I hadn’t pirated at that age, I would have but a tiny fraction of the shared culture and nostalgia that I currently enjoy with my peers.
…and that contemporary game makers and publishers profit from today, now that I’ve got money to spend.
Pls dont pirate indie games. They are usually made by a very small amount of people that work realy hard and deserve every cent. And usually they are very cheap. Everybody can spare five bucks once in a while.
What people need to learn is that “indie game” it’s not a synonym for good, or worthwhile. I’ve pirated tons of indie games which wereamazing and I ended up buying.
I’ve also pirated tons of indie games that I wouldn’t have spent a damn dollar on because they absolutely sucked.
Pirate indie games all damn day. Pay for the ones that aren’t flame-broiled ass. Don’t reward people who asset flip or put 5 mins of effort into something just because the game is listed under a category called ‘indie’ lmao
This is how I handle pirating. I more or less treat pirating as a demo for the game. If I liked the game enough to finish it, 9/10 times I’m going to actually buy it unless I have some personal reason not to, like the dev being a pos I don’t wish to support or something.
Indie also covers an enormous financial area. People generally group games into AAA, Some nebulous middle ground games that are generally produced by the major studios but aren’t AAA and Indie.
There is a difference between indie games that sell millions of copies vs dozens and this lack of discrepancy makes this complex. I once pirated a game called infernium after seeing a friend play it on switch, then learnt that it’s an absolutely tiny game by a solo developer. I happened to adore the level design and lore of that game so much that I bought it on steam and then bought all of his other games too just to support him.
On the flipside, we refer to a game like Hades as indie. I love supergiant games and have purchased all their titles but I would have felt zero remorse at pirating Hades.
Maybe the only thing that I feel is sad in all of this is that the massive AAA games takes years to be cracked nowadays, which means only indie games are pirateable. I don’t like the unfair dichotomy this creates. There are probably a reasonable amount of people who pirate indie games and buy AAA games for this reason, and that’s bad for industry.
Yes they are cheap, but you cant say every can. It would even be better if it was phrased with should. Let em pirate the game and check it out. Many games dont have good demo and you are wasting your money. Even if it were just 5 bucks, you could have spend your spare 5 dollar on a game you already enjoyed and credit the development. And maybe i would even pay more if i choose the price myself
Yeah, if you can afford it. Buy it. If you can’t, no harm in pirating it. Applies to almost everything.
I can’t :( It’s 5 dollar for you not for me. (I am a Teen BTW)
Brother, I was there some decades ago. Now I buy games that I don’t have time to play so that you can pirate still. Be me one day, and the cycle can go forever.
Ahhh the prime pirating years. Enjoy! If I hadn’t pirated at that age, I would have but a tiny fraction of the shared culture and nostalgia that I currently enjoy with my peers.
…and that contemporary game makers and publishers profit from today, now that I’ve got money to spend.